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This option works automatically and detects all objects with a → "Collider" and intersect intersects the particles volume:
- Particles inside these objects will be removed.
- The "Fill" emitter is a special case, because the fill object will not be considered.Follow this → link to learn how to work with this feature.
Mask surface offset
With this value it is possible to inflate or shrink the object(s) virtually to remove more or less particles.