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Comment: Migrated to Confluence 5.3

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You can add Maxwell MXM items to the scene from the plugin window (Load MXM Material button), from the Shader Tree (Add Layer > Maxwell > Maxwell MXM) or you can drag and drop it from the Preset Browser onto a geometry item.

Click on the Add Layer drop-down button to add Maxwell MXM item.

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Tip

It is recommended to use Maxwell Material Editor in Always on top mode. You can switch to Always on top mode in the mxed File menu. In this mode the material editor is always visible - it feels as an integrated part to the modo UI.

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