The plugin supports several Maxwell extensions, which generate render elements at render time:
Extension | Description |
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Maxwell Grass | Accessed via the Maxwell Grass window, this extension produces grass blades on geometry. |
Maxwell Sea | Accessed via the Maxwell Sea window, this extension produces a sea surface, using Next Limit RealFlow technology. |
Maxwell Volumetric | Accessed via the Maxwell Volumetric window, this extension produces a region containing participating media. |
Maxwell Scatter | Accessed via the Maxwell Scatter window, this extension scatters instances of an MXS file over a surface. |
All three of these extensions are created by assigning data to a SketchUp group. Their respective windows track the active selection, with changes made being applied to all currently-selected groups. At the top of the windows you will find an item named Selection, which indicates how many groups are selected, as well as the most-recently selected group:
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All three of these use geometry in their group, and/or its bounding box, along with the transformation of the group, to define how they are created and rendered in Maxwell.
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