The Render Options panel is where you specify all the parameters related to the rendering process such as scene file, Sampling level, output paths, which channels to render etc.
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• Depth: Specify the bit depth for your chosen output format. Some formats such as .jpg only allow 8 Bits per color channel, others such as .exr and .tif allow up to 32 Bits per channel. Half float 16 Bits is allowed on the .exr format.
• Image: Specify a name along with a suffix (.png, .jpg, .tga, .tif, .jp2, .exr, .bmp, .hdr, .psd) and a path for the image file, created when rendering. You can disable this checkbox if you don't want your final image to be stored to disk (i.e. for test renders).
• MXI: Specify a name and path for the MXI file, created when rendering. An MXI file is always created during the render, but you can disable this checkbox if you don't want your final MXI file to be stored to disk (i.e. for test renders).
Output panel
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Available bit depth for each output image format
Formats and corresponding bit depths available |
EXR timecode
As of Maxwell Render 3.1, we have added timecode (SMPTE format) as metadata to the EXR output format. This is useful for importing a sequence of exr renders and timing it easily with other footage.
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Note: If you do not specify an output path, the image/ MXI will be saved according to the settings in Preferences> General in Studio or in the applicable section in your plug-in. The preference allows you to either save the image in the same folder as your .MXS file, or in your system’s temp folder |
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This checkboxes allow you to easily disable/enable the Motion Blur, Displacement and Dispersion calculations on your render, without the need of editing the scene or its materials.
Globals panel
Extra Sampling
This feature allows you to define an area of your image that will be rendered to a higher Sampling Level than the general frame, helping to distribute the rendering effort in those areas you consider that need more time. Find more information about the Extra Sampling feature here.
Extra Sampling panel
Channels
Several render channels are available, useful for compositing tasks. Find more information about the render channels available in Maxwell in this section.
Channels panel