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- Open Cinema 4D's "Render Settings" (Ctrl/Cmd + B).
- Click on "Multi-Pass..." and create an appropriate number of "Object Buffer" nodes.
- Adjust the "Group ID" parameters according to the "Buffer" values of the tag.
Group ID 1 corresponds with
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"Buffer" 1 from the "Compositing" tag.
Object Buffers (Meshes)
The workflow is the same as described above, but with one difference:
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