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See the list of available Procedural Textures.
UDIM / Tile textures
You can use the <udim> or <tile> token in the filename to define special texture types. It translates to a TiledTexture procedural with default settings.
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See the list of available Procedural Textures.
You can use the <udim> or <tile> token in the filename to define special texture types. It translates to a TiledTexture procedural with default settings.