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The documentation for this plugin will be updated as soon as possible, in the mean time please download the offline PDF documentation: Maxwell plugin for Modo R2 Plugin Manual.pdf |
Modo delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC.
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- Complex geometry export (polygons, texts, spline patches, subdiv geometries)
- Support for modo mesh deformers (MDD, Morph, Vertex map)
- Multiple UV maps
- Automatic UV map conversion from modo projected textures (Planar, Cubical, Box, Cylindrical, Spherical, Front projections)
- Instance and Replicator export
- Camera export with Maxwell specific parameters
- Environment export (automatic/manual)
- Maxwell Environment in modo
- Modo to Maxwell material conversion (colors, settings, Image Maps, material groups)
- Maxwell Materials in modo (“*.mxm” materials)
- Light export (emulates modo lights with emitter objects)
- Modo Procedural Texture export
- Reference scene support
- Motion Blur
- Maxwell FIRE in the modo viewport (with limitations)
- Maxwell Proxy
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