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Render by Mihai Illuta

 

Main Features 

  • Full support to spotlights, fully controllable new emitters workflow. More information here
  • Extra Sampling feature, that allows to distribute different Sampling Level values in different parts of the image, saving a huge amount of time More time. More information here
  • OpenVDB format supported for volumetric rendering. More information here
  • 360º Animation tool in Studio, to easily create turntable and time-lapse animations in Studio in just one click. More information here
  • Camera sensor models, reproducing the color response of many real world camera models. More information here
  • White balance and Tint tone mapping controls of the render. More information here
  • Floating Shadows and Floating Reflections in FIRE. More information here
  • Support for UDIM and other tiled texture formats. More information here
  • Custom Alpha now based on materials as well. More information here
  • New Technology Preview Network System (TP Network). More information here
  • Hide to Camera in Shadow Channel, to get perfect full shadows for compositing, avoiding the 1 pixel border around the shadow without the need to launch an extra for the full shadow. More information here
  • Devignetting can not now be negative, for artsy purposes. More information here
  • Added support for machines with more than 64 cores in Windows (Windows 7 or higher required)
  • New output macro to specify the name of the channel in the output image file name. More information here

Improvements

  • Improved and simplified licensing procedure
  • Improved Single Sided SSS model
  • Improved performance in scenes with a lot of grass and/or hair
  • 50% reduction of memory consumption in volumetrics
  • Dramatical improvement in memory usage when loading references 
  • Dramatical improvement in memory usage and voxelization time in massive scenes with motion blur
  • Histogram now can display RGB curves separately 
  • RealFlow RenderKit updated to the latest version
  • Benchwell can be launched now with a command line flag: maxwell.exe -benchwell or maxwell.exe -benchwell:path to write benchwell results to disk
  • Optimizations in FIRE to preprocess the scene faster when editing materials 
  • Fireflies and hot spots in FIRE reducedreduced 
  • Added support for machines with more than 64 cores in Windows (Windows 7 or higher required) 
  • Cleaning after rendering in large scenes is much faster now, allows for the next frame in an animation to start quicker 
  • In Studio: display of references in viewport improved
  • In Network: added preference to connect to a specific Manager

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