...
Name | Description |
---|---|
setPointer | Internal use. |
Cobject#freefree | Destroys the object. |
getName | Gets object name. |
setName | Sets object name. |
isMesh | Checks whether the object is a mesh. |
isInstance | Checks whether the object is an instance. |
getInstanced | Gets instance's parent. |
isRFRK | Checks whether the object is a RFRK object. |
getRFRKParameters | Gets ReaFlow RenderKit parameters. |
setRFRKParameters | Sets ReaFlow RenderKit parameters. |
getReferencedScenePath | Gets the scene file referenced by this object. |
setReferencedScenePath | Sets the scene file referenced by this object. |
getReferencedSceneMaterial | Gets the material of an specific object inside the referenced scene. |
setReferencedSceneMaterial | Sets the material of an specific object inside the referenced scene. |
getReferencedOverrideFlags | Get the override policy for visibility flags. |
setReferencedOverrideFlags | Set the override policy for visibility flags. |
mergeMeshes | Merges an array of meshes into a single mesh. Target object must not be included. |
getParent | Gets the parent object in the hierarchy. |
setParent | Sets the parent object in the hierarchy. |
getUuid | Unique user ID that can be used for custom purposes. |
setUuid | Sets the unique user ID. |
getMaterial | Gets the material applied. |
setMaterial | Sets the object material. |
setProperties | Sets the caustics properties of the object. |
Gets all the extern dependencies of the object (rfrk files, etc). | |
Geometry | |
getNumVertexes | Gets number of vertexes of the object. |
getNumTriangles | Gets number of triangles of the object. |
getNumNormals | Gets number of the normals of the object. |
getNumPositionsPerVertex | Gets number of positions per vertex of the object. |
getNumChannelsUVW | Gets number of UVW channels of the object. |
addChannelUVW | Adds an UVW channel to the object. |
generateSphericalUVW | Generates spherical UVW coordinates. |
generateCylindricalUVW | Generates cylindrical UVW coordinates. |
generateCubicUVW | Generates cubic UVW coordinates. |
generatePlanarUVW | Generates planar UVW coordinates. |
getVertex | Gets vertex by index. |
setVertex | Sets vertex by index. |
getNormal | Gets normal by index. |
setNormal | Sets normal by index. |
getTriangle | Gets triangle (vertexes and normals) by index. |
setTriangle | Sets triangle (vertexes and normals) by index. |
getTriangleGroup | Gets triangle group by index. |
setTriangleGroup | Sets triangle group. |
getTriangleUVW | Gets triangle UVW coordinates. |
setTriangleUVW | Sets triangle UVW coordinantes. |
getTriangleMaterial | Gets triangle material. |
setTriangleMaterial | Sets triangle material. |
getGroupMaterial | Gets material of a group of triangles. |
setGroupMaterial | Sets material of a group of triangles. |
getBaseAndPivot | Gets base and pivot axes of the object. |
setBaseAndPivot | Sets base and pivot axes of the object. |
getWorldTransform | Return the world transform of the object. |
getTransformSubstepsCount | Return the number of substeps used for defining Base and Pivot motion blur. |
getTransfrormStepInfoByIndex | Return transform information( base, pivot and time) for the given index. |
getPosition | Used by Maxwell Studio (not needed for rendering). |
setPosition | Used by Maxwell Studio (not needed for rendering). |
getRotation | Used by Maxwell Studio (not needed for rendering). |
setRotation | Used by Maxwell Studio (not needed for rendering). |
getScale | Used by Maxwell Studio (not needed for rendering). |
setScale | Used by Maxwell Studio (not needed for rendering). |
getShear | Used by Maxwell Studio (not needed for rendering). |
setShear | Used by Maxwell Studio (not needed for rendering). |
getPivotPosition | Used by Maxwell Studio (not needed for rendering). |
setPivotPosition | Used by Maxwell Studio (not needed for rendering). |
getPivotRotation | Used by Maxwell Studio (not needed for rendering). |
setPivotRotation | Used by Maxwell Studio (not needed for rendering). |
isPosRotScaleInitialized | Checks if the methods above have been used for the given object. |
cleanGeometry | Optional routine that removes degenerated triangles, repeated/unused vertex and normals. |
Display | |
getHide | Gets "hide" status of the object. |
setHide | Sets "hide" status of the object. |
getHideToCamera | Gets "hide to camera" status of the object. |
setHideToCamera | Sets "hide to camera" status of the object. |
getHideToReflectionsRefractions | Gets "hide to reflections and refractions" status of the object. |
setHideToReflectionsRefractions | Sets "hide to reflections and refractions" status of the object. |
getHideToGI | Gets "hide to global illumination" status of the object. |
setHideToGI | Gets "hide to global illumination" status of the object. |
isExcludedOfCutPlanes | Gets "excluded of cut planes" status of the object. |
excludeOfCutPlanes | Sets "excluded of cut planes" status of the object. |
getReferenceDisplayPoints | This function is useful to display a mesh on a viewport. |
setColorID | Sets the color used by this object in the Object ID render channel. |
getColorID | Gets the color used by this object in the Object ID render channel. |
setSubdivisionLevel | Sets the subdivision level of the mesh. |
getSubdivisionLevel | Gets the subdivision level of the mesh. |
setGeometryDirty | Set the geometry "dirty". |
getUserData | Internal use. |
setUserData | Internal use. |
getVertexesBuffer | Internal use. |
getNormalsBuffer | Internal use. |
getTrianglesBuffer | Internal use. |
initializeMesh | Clean the mesh and allocates memory for vertexes, normals, triangles and motion blur. |
resizeMesh | Reinitializes all the basic geometry and UV arrays. |
generateCustomUVW | --TODO-- |
getUVWChannelProperties | Gets UVW channel properties. |
getGlobalXform | --TODO-- |
getGlobalNormalsXform | --TODO-- |
getInverseGlobalXform | --TODO-- |
getInverseGlobalNormalsXform | --TODO-- |
isGeometryLoader | Checks if the object was created by a geometry loader extension. |
isGeometryProcedural | Checks if the object was created by a procedural geometry extension. |
hasGeometryModifiers | Checks if the object has geometry modifiers (extensions). |
applyGeometryModifierExtension | --TODO-- |
cleanAllGeometryModifierExtensions | Clean all geometry modifier extensions applyed to the object. |
getGeometryLoaderExtensionParams | --TODO-- |
getGeometryProceturalExtensionParams | --TODO-- |
getGeometryModifierExtensionsNumber | Gets the number of geometry modifier extensions applied to the object. |
getGeometryModifierExtensionParamsAtIndex | --TODO-- |
Inherited methods
Anchor | ||||
---|---|---|---|---|
|
...
Gets the override policy for visibility flags. Flags are described in OVERRIDE_REFERENCE_FLAGS in maxwellenums.h.
Language | Syntax |
---|---|
C++ | byte getReferencedOverrideFlags( byte& flags ) |
Python | (int flags, int success) getReferencedOverrideFlags() |
...
Sets the override policy for visibility flags. Flags are described in OVERRIDE_REFERENCE_FLAGS in maxwellenums.h.
Language | Syntax |
---|---|
C++ | byte setReferencedOverrideFlags( byte& flags ) |
Python | int setReferencedOverrideFlags( int flags ) |
...
Checks if any of the following methods have been used for the object: setPosition, setRotation, setScale, setShear, setPivotPosition and setPivotRotation. The correct way to transform the object is through the setBaseAndPivot method.
Language | Syntax |
---|---|
C++ | byte isPosRotScaleInitialized( bool& init ) |
Python | bool isPosRotScaleInitialized() |
...
Crgb containing the color ID.
Anchor | ||||
---|---|---|---|---|
|
setGeometryDirty
...
setSubdivisionLevel
Sets the subdivision level of the mesh.
Language | Syntax |
---|---|
C++ | byte setSubdivisionLevel( const dword& level ) |
Python | int setSubdivisionLevel( int level ) |
Return value
0 = Error
1 = Success
Anchor | ||||
---|---|---|---|---|
|
getSubdivisionLevel
Gets the subdivision level of the mesh.
Language | Syntax |
---|---|
C++ | byte getSubdivisionLevel( dword& level ) |
Python | (int level, int success) getSubdivisionLevel() |
Return value
C++
0 = Error
1 = Success
Python
Tuple containing the subdivision level of the mesh and the success value of the method.
Anchor | ||||
---|---|---|---|---|
|
setGeometryDirty
Method used to recalculate structures needed in interactive mode when the object changes. It is not needed to call it if the UVs or material change, but just should be called when the mesh or base change.
Language | Syntax |
---|---|
C++ | byte setGeometryDirty() |
Python | int setGeometryDirty() |
Return value
0 = Error setting geometry dirty.
...
Language | Syntax |
---|---|
C++ | byte initializeMesh( dword nVertex, dword nNormals, dword nFaces, dword positionsPerVertex ) |
Python | int initializeMesh( int nVertex, int nNormals, int nFaces, int positionsPerVertex ) |
Return value
0 = Error initializing mesh.
...
Language | Syntax |
---|---|
C++ | byte resizeMesh( dword newNVertex, dword newNNormals, dword newNFaces, dword newNpositionsPerVertex ) |
Python | int resizeMesh( int newNVertex, int newNNormals, int newNFaces, int newNpositionsPerVertex ) |
Return value
0 = Error resizing mesh.
1 = Success.
...
Language | Syntax |
---|---|
C++ | byte generateCustomUVW( dword iChannel, dword iGeneratorType ) |
Python | int generateCustomUVW( int iChannel, int iGeneratorType ) |
Return value
0 = Error generating custom UVW coordinates.
...
Language | Syntax |
---|---|
C++ | byte getUVWChannelProperties( dword iChannel, byte& projType, bool& customProj, Cbase& projectorBase, real& startLatitude, real& endLatitude, real& startLongitude, real& endLongitude, real& startAngle, real& endAngle, bool& mirrorBackFaces ) |
Python | (int projType, bool custumProj, Cbase projectorBase, float startLatitude, float endLatutide, float startLongitude, float endLongitude, float startAngle, float endAngle, bool mirrorBackFaces) getUVWChannelProperties( int iChannel ) |
Return value
C++
0 = Error getting UVW channel properties.
1 = Success.
Python
Tuple containing the UVW channel properties.
...
Return value
C++
0 = Error getting --TODO--
1 = Success.
Python
Cbase containing --TODO--
...
Return value
C++
0 = Error getting --TODO--
1 = Success.
Python
Cbase containing --TODO--
...
Return value
C++
0 = Error getting --TODO--
1 = Success.
Python
Cbase containing --TODO--
...
Language | Syntax |
---|---|
C++ | byte getInverseGlobalNormalXform( Cbase& ixForm ) |
Python | Cbase getInverseGlobalNormalXform() |
Return value
C++
0 = Error getting --TODO--
1 = Success.
Python
Cbase containing --TODO--
...
Language | Syntax |
---|---|
C++ | byte isGeometryLoader( bool& isGeomExtension ) |
Python | bool isGeometryLoader() |
Return value
C++
0 = Error checking object was created from a geometry loader extension.
1 = Success.
Python
True = the object was created by a geometry loader extension.
...
Language | Syntax |
---|---|
C++ | byte isGeometryProcedural( bool& isGeomProceduralExtension ) |
Python | bool isGeometryProcedural() |
Return value
C++
0 = Error checking object was created from a procedural geometry extension.
1 = Success.
Python
True = the object was created by a procedural geometry extension.
...
Language | Syntax |
---|---|
C++ | byte hasGeometryModifiers( bool& isGeomModifiersExtension ) |
Python | bool hasGeometryModifiers() |
Return value
C++
0 = Error checking object have geometry modifiers (extensions).
1 = Success.
Python
True = the object have geometry modifiers (extensions).
...
Language | Syntax |
---|---|
C++ | byte cleanAllGeometryModifierExtensions() |
Python | int cleanAllGeometryModifierExtensions() |
Return value
0 = Error cleaning geometry modifier extensions.
...
Language | Syntax |
---|---|
C++ | byte getGeometryModifierExtensionsNumber( dword& numModifierExtensions ) |
Python | int getGeometryModifierExtensionsNumber() |
Return value
C++
0 = Error getting the number of geometry modifier extensions applied to the object.
1 = Success.
Python
Number of geometry modifier extensions applied to the object.
...