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The aperture map and obstacle map must have the same resolution. Your render and the maps used do not always need to have the same resolution, but the more similar they are in resolution, the less diffraction distortion you will get. The aperture map should be black with white specifying the shape and size of the aperture. The obstacle map should be white with black areas specifying dirt or scratches on the lens surface.
Some of the aperture maps included in the Maxwell installation
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Tip |
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Do not enable any Simulens setting before starting the render as these settings need to be calculated for each image update in the main render window. This will add extra render time and also increase RAM usage during rendering, especially for high resolution renders. Instead, wait until the render has reached an acceptable SL for viewing the Simulens effect, stop the render, apply a Simulens effect to give you an idea of its influence, then disable the Simulens again and resume the render. For adding Simulens effects to a range of MXI files after the render is completed, use File>MXI Batch Processing. This tip does not apply to the Devignetting effect which does not use more RAM or calculation time, you can enable it before starting the render. |