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The Maxwell Render plug-in for Photoshop provides a useful action to make certain intensity and color adjustments in your renders, similar to the Multilight adjustments in Maxwell Render. You only need to launch your renders with the Intensity Multilight option enabled (Color Multilight is not needed here, as the color adjustments will be produced inside Photoshop).

Loading the action

Open Photoshop, and in the Actions palette menu, select “Load Actions” and browse in the folder where you have the “Maxwell Actions.atn” file. A new action group called “Maxwell Actions” will appear with a “Maxwell Layer Adjustment” Adjustments” action inside. Next time you open Photoshop, the new action will already be loaded in the Actions palette and ready to use.

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Using the Maxwell Render action

This action was created to mimic the light intensity and color adjustments that are possible in Maxwell Render using the Multilight feature. You only need to launch your renders with the Intensity Multilight option enabled (Color Multilight is not needed here, as the color adjustments will be produced inside Photoshop).

By enabling the Multilight option when you launch your render in Maxwell Render, the render will be saved in MXI format (which is in fact a layered format), with each independent emitter contribution being imported in Photoshop as a separate layer.

Tip

If you would like your final image to take into account all the independent emitters, make sure you assign the “Linear Dodge” blending mode to each emitter layer. Linear Dodge is valid for 32 bitdepth range layers. For 16 and 8 bits better use the 

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_The Maxwell Action creates two adjustment layers to allow you to adjust the intensity or color of each emitter separately._
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After loading your MXI file, you will get one layer for each separate emitter in your render, plus any extra channels you may have. To mimic the Multilight slider feature, do the following for each emitter layer in PS:

  1. Select the emitter layer
  2. Go to the Actions palette and in the "Maxwell Actions" group, select the "Maxwell Layer Adjustments" action and play it
  3. This will create two adjustment layers for the emitter layer you had selecte. They are named "Color" and "Intensity". These two in fact use the adjustment layers found in PS which are "Hue/Saturation" and "Exposure".
  4. Select the emitter layer again and set its blending mode to "Linear Dodge (Add)" mode. Please note that this is valid if you imported the MXI as a 32bit image. If you instead chose 16bit, it's better to use the "Screen" blending mode.

Now you can move the Exposure slider up and down on the Intensity adjustment layer to increase or reduce your emitter intensity.

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Move the Hue, Saturation

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sliders up and down on the Color adjustment layer to change your

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For a more precise color adjustment, a more complex “Channel Mixer” adjustment layer could be used, rather than the provided Hue-Saturation-Lightness color control. Simply disable the Color adjustment layer and assign a “Channel Mixer” adjustment layer to get a more precise per-channel color adjustment.

 

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color.

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As Adobe Photoshop cannot manage the spectral information from Maxwell Render images, the Color adjustment layer can only mimic the high precision spectral changes that Maxwell Render performs, so this poses some limitations. The Color adjustment action performs a hue-saturation change, so it is not possible to change the color of a pure white emitter. In this case (and in general with pure white, grey or black desaturated emitters), we strongly recommend replacing the “Color” adjustment layer with a more complex “Channel Mixer” adjustment layer. The “Maxwell Layer Adjustment” action has been tested in Photoshop CS3, CS4 and CS5.

 

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The Maxwell Action creates two adjustment layers to allow you to adjust the intensity or color of each emitter separately.

 

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Use the Exposure slider to adjust the emitter intensity, and the Hue slider to adjust its color.

 

 

Note

There is a limitation in the Photoshop CS3 and CS4 Standard versions (not present in the Extended versionversions), which means that the Adjustment Layers cannot be created in 32Bits 32-bits mode. Because this action works in 32Bits 32-bits and uses Adjustment Layers to allow non-destructive adjustments, it won’t work on the Standard versions of Photoshop CS3 and CS4

If you are using the Standard version of Photoshop CS3 or CS4, you can work around this limitation by converting your render to 16Bits 16-bits (without merging) to be able to use the Action, as Photoshop is able to create Adjustment Layers in 16Bits16-bits. In 16Bits 16-bits you will get a better result by setting your light layers to “Screen” blending mode, instead of “Linead Dodge (Add)”. Obviously, converting a 32Bits 32-bits render to 16Bits 16-bits will produce a reduction of the tonal range of the render.

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