Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

With this daemon it is possible to create, customize, and fine-tune crown splashes. This kind of splash can normally be observed when a drop of water is falling onto a water surface. First you will see a ring rising. Due to the fluid's surface tension, the borders are contracting and forming small drops. These effects create the typical crown-shaped look.


Image Added


A few tips and notes

  • Create a sufficient amount of initial particles. The more particles, the better the splash.
  • If the splash looks torn increase “Crown width”. This helps to attract more particles and make the splash “thicker”.
  • The "Crown" daemon has an internal hole-filling ("Sheeter") function that prevents the fluid from being torn.
RealFlow Scene

In RealFlow | Cinema 4D Maya it is possible to use multiple "Scene" trees in the same project. To link a daemon to a different scene tree drag the appropriate "Scene" node to this field.

...

right-click on the field, choose "Set Scene", and select an item from the appearing list.

Linked Domains

All fluid, rigid, and elastic containers inside the drag-and-drop field will be affected by the daemon.   If there is only one container in the scene it will be linked automatically. Otherwise the connection has to be established manually.

Strength

This parameter defines the force that will be acting on the particles:

  • Higher forces lead to stronger acceleration and a quickly growing crown.
  • The final height of the crown also depends on “Acting time” and other daemons.
  • If you have multiple “Crown” daemons the forces will be summed up in overlapping areas.
  • With downscaled emitters it is very likely that you have to increase “Strength”.
Creation

...

Frame

Here you can specify the point in time when the daemon will start to form the crown splash. “Creation Time” is measured in seconds.

...

In order to get a “thicker” splash, please increase the parameter's value.

Show Manipulator Tool

A click on this button opens an editor for shaping the viewport's crown gizmo.