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  • "Force" accelerates the particles and they become faster and faster as long as the force is acting on them. 
  • “Velocity” only works with particles and adds the daemon's "Strength" value to a particles particle's speed. The resulting peak velocity remains constant during the simulation.
    An example: Let's assume the daemon's "Strength" is 9.8 and the emitter's "Speed" value is 2.0. Here, a particle's velocity will be roughly 11.8 m/s.

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“Yes” creates a conical shape – its dimensions are displayed in the viewport. The gizmo's size is adjusted with “@ radius “Radius 1| 2” and “@ height”“Height”. You can also change the shape’s size with the "Scale" parameters of the → "Node" panel or the R key.

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Radius 1

This is the radius of the bounding cone at the daemon's pivot point

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Radius 2

This is the radius of the bounding cone at the daemon gizmo's height.

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Height

Change the viewport gizmo's height with this setting.