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Table of Contents
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Voronoi (A)

Seed

If you want to achieve a different distribution of fragments change this value – you can enter any positive integer. You will only see any differences in the pattern when you change when you add some “Randomness”.

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This option only works with a MultiBody. When enabled RealFlow treats the MultiBody's individual objects as one object and you will see a propagating pattern

Points (B)

Points source

Choose an object with the “...” button – its vertices will be used to break the original objects into pieces. The number of points also controls the number of fragments.

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