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The mode of operation is easy: you only have to select the object you want to break apart from the “Nodes” panel, viewport or “Relationship Editor”. Then you call the “Voronoi By Steering Geometry” tool and add the desired object. The steering object will not be fragmented in that case, because its only purpose is to determine where you want to create zones with higher or lower concentrations of pieces – it can be seen as a reference or template.

 

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Voronoi

Here, the basic settings are made. The parameters and options are exactly the same as under “Fracture Uniform”

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This option only works with a MultiBody. When “Global pattern” is deactivated, RealFlow creates an individual distribution of pieces for each object of the MultiBody based on the steering geometry. When “Global pattern” is active, the tool sees the node selection as one object and you will see a propagating pattern.

For more information please visit the introduction to RealFlow's Voronoi Tools. There you will find a detailed explanation.

Steering geometry

This is the place to adjust the properties of the reference object, which will be used for the fragmentation process to create zones of higher and lower density. You can use any available polygon object.

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