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This is the place to determine the look of the rendered particles. You can apply predefined object types to the particles – in most cases you will use the sphere primitive – or even arbitrary instance objects, although this option is not available for every RFRK version.

 

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Render Type

Render Type

Render Type

Render Type

Render Type

Render Type

Instance Object

Instance Object

Instance Object

Instance Object

Instance Object

instobj

Axis

Axis

Axis

Axis

Axis

Axis

Get Percent Total Particles

Get Percent Total Particles

Get Percent Total Particles

Get Percent Total Particles

Get Percent Total Particles

Get Percent Total Particles

 

Scale

 

Scale

 

 

 

Create TP Particles

 

 

 

 

 

Keep Order of Particles

 

 

 

 

 

Life Time

 

 

 

 

 

 

 

Create Particle System

 

 

 

Share all Frames (Team Render)

 

 

 

 

 

Render Type

In order to render a RealFlow particle, the plugin adds a small object at the particle's position. By default, this is a sphere, but there are other possibilities as well. Please expand the drop-down menu to see which primitives are available for your 3D platform.

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