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This panel lists all the textures that are used in the scene. It also displays useful information about your textures, such as type, color depth, size (resolution) and location on disk.
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Center |
The Textures List panel |
Texture Picker
Clicking on any texture icon will bring up the Texture Picker, which allows you to load a texture, and adjust its brightness, contrast and saturation, or change the tiling of the texture on the object.
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- RGB Clamp: Adjust the levels of your image. This function enables you to specify the maximum darkest or brightest values in the texture. For example, if you change the min Clamp from 0 to 30, any value in the texture darker than RGB 30 will be set to 30.