...
Name | Description |
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setPointer | Internal use. |
Cobject#freefree | Destroys the object. |
getName | Gets object name. |
setName | Sets object name. |
isMesh | Checks whether the object is a mesh. |
isInstance | Checks whether the object is an instance. |
getInstanced | Gets instance's parent. |
isRFRK | Checks whether the object is a RFRK object. |
getRFRKParameters | Gets ReaFlow RenderKit parameters. |
setRFRKParameters | Sets RealFlow ReaFlow RenderKit parameters. |
getReferencedScenePath | Gets the scene file referenced by this object. |
setReferencedScenePath | Sets the scene file referenced by this object. |
getReferencedSceneMaterial | Gets the material of an specific object inside the referenced scene. |
setReferencedSceneMaterial | Sets the material of an specific object inside the referenced scene. |
getReferencedOverrideFlags | Get the override policy for visibility flags. |
setReferencedOverrideFlags | Set the override policy for visibility flags. |
mergeMeshes | Merges an array of meshes into a single mesh. Target object must not be included. |
getParent | Gets the parent object in the hierarchy. |
setParent | Sets the parent object in the hierarchy. |
getUuid | Unique user ID that can be used for custom purposes. |
setUuid | Sets the unique user ID. |
getMaterial | Gets the material applied. |
setMaterial | Sets the object material. |
setProperties | Sets the caustics properties of the object. |
Gets all the extern dependencies of the object (rfrk files, etc). | |
Geometry | |
getNumVertexes | Gets number of vertexes of the object. |
getNumTriangles | Gets number of triangles of the object. |
getNumNormals | Gets number of the normals of the object. |
getNumPositionsPerVertex | Gets number of positions per vertex of the object. |
getNumChannelsUVW | Gets number of UVW channels of the object. |
addChannelUVW | Adds an UVW channel to the object. |
generateSphericalUVW | Generates spherical UVW coordinates. |
generateCylindricalUVW | Generates cylindrical UVW coordinates. |
generateCubicUVW | Generates cubic UVW coordinates. |
generatePlanarUVW | Generates planar UVW coordinates. |
getVertex | Gets vertex by index. |
setVertex | Sets vertex by index. |
getNormal | Gets normal by index. |
setNormal | Sets normal by index. |
getTriangle | Gets triangle (vertexes and normals) by index. |
setTriangle | Sets triangle (vertexes and normals) by index. |
getTriangleGroup | Gets triangle group by index. |
setTriangleGroup | Sets triangle group. |
getTriangleUVW | Gets triangle UVW coordinates. |
setTriangleUVW | Sets triangle UVW coordinantes. |
getTriangleMaterial | Gets triangle material. |
setTriangleMaterial | Sets triangle material. |
getGroupMaterial | Gets material of a group of triangles. |
setGroupMaterial | Sets material of a group of triangles. |
getBaseAndPivot | Gets base and pivot axes of the object. |
setBaseAndPivot | Sets base and pivot axes of the object. |
getWorldTransform | Return the world transform of the object. |
getTransformSubstepsCount | Return the number of substeps used for defining Base and Pivot motion blur. |
getTransfrormStepInfoByIndex | Return transform information( base, pivot and time) for the given index. |
getPosition | Used by Maxwell Studio (not needed for rendering). |
setPosition | Used by Maxwell Studio (not needed for rendering). |
getRotation | Used by Maxwell Studio (not needed for rendering). |
setRotation | Used by Maxwell Studio (not needed for rendering). |
getScale | Used by Maxwell Studio (not needed for rendering). |
setScale | Used by Maxwell Studio (not needed for rendering). |
getShear | Used by Maxwell Studio (not needed for rendering). |
setShear | Used by Maxwell Studio (not needed for rendering). |
getPivotPosition | Used by Maxwell Studio (not needed for rendering). |
setPivotPosition | Used by Maxwell Studio (not needed for rendering). |
getPivotRotation | Used by Maxwell Studio (not needed for rendering). |
setPivotRotation | Used by Maxwell Studio (not needed for rendering). |
isPosRotScaleInitialized | Checks if the methods above have been used for the given object. |
cleanGeometry | Optional routine that removes degenerated triangles, repeated/unused vertex and normals. |
Display | |
getHide | Gets "hide" status of the object. |
setHide | Sets "hide" status of the object. |
getHideToCamera | Gets "hide to camera" status of the object. |
setHideToCamera | Sets "hide to camera" status of the object. |
getHideToReflectionsRefractions | Gets "hide to reflections and refractions" status of the object. |
setHideToReflectionsRefractions | Sets "hide to reflections and refractions" status of the object. |
getHideToGI | Gets "hide to global illumination" status of the object. |
setHideToGI | Gets "hide to global illumination" status of the object. |
isExcludedOfCutPlanes | Gets "excluded of cut planes" status of the object. |
excludeOfCutPlanes | Sets "excluded of cut planes" status of the object. |
getProxyDisplayPointsgetReferenceDisplayPoints | This function is useful to display a mesh on a viewport. |
setColorID | Sets the color used by this object in the Object ID render channel. |
getColorID | Gets the color used by this object in the Object ID render channel. |
setSubdivisionLevel | Sets the subdivision level of the mesh. |
getSubdivisionLevel | Gets the subdivision level of the mesh. |
setGeometryDirty | Set the geometry "dirty". |
getUserData | Internal use. |
setUserData | Internal use. |
getVertexesBuffer | Internal use. |
getNormalsBuffer | Internal use. |
getTrianglesBuffer | Internal use. |
initializeMesh | Clean the mesh and allocates memory for vertexes, normals, triangles and motion blur. |
resizeMesh | Reinitializes all the basic geometry and UV arrays. |
generateCustomUVW | --TODO-- |
getUVWChannelProperties | Gets UVW channel properties. |
getGlobalXform | --TODO-- |
getGlobalNormalsXform | --TODO-- |
getInverseGlobalXform | --TODO-- |
getInverseGlobalNormalsXform | --TODO-- |
isGeometryLoader | Checks if the object was created by a geometry loader extension. |
isGeometryProcedural | Checks if the object was created by a procedural geometry extension. |
hasGeometryModifiers | Checks if the object has geometry modifiers (extensions). |
applyGeometryModifierExtension | --TODO-- |
cleanAllGeometryModifierExtensions | Clean all geometry modifier extensions applyed to the object. |
getGeometryLoaderExtensionParams | --TODO-- |
getGeometryProceturalExtensionParams | --TODO-- |
getGeometryModifierExtensionsNumber | Gets the number of geometry modifier extensions applied to the object. |
getGeometryModifierExtensionParamsAtIndex | --TODO-- |
Inherited methods
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Language | Syntax |
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C++ | Cmaxwell::Cobject getInstanced() |
Python | CmaxwellObject getInstanced() |
Return value
Cmaxwell::Cobject reference to the instanced object. Null object if the object is not an instance, (Cmaxwell::Cobject::isNull() == true).
Anchor | ||||
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Language | Syntax |
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C++ | byte getReferencedSceneMaterial( const char* objectName, Cmaxwell::Cmaterial& material ) |
Python | CmaxwellMaterial getReferencedSceneMaterial( str objectName ) |
...
Language | Syntax |
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C++ | byte setReferencedSceneMaterial( const char* objectName, Cmaxwell::Cmaterial material ) |
Python | int setReferencedSceneMaterial( str objectName, Cmaterial CmaxwellMaterial material ) |
Return value
0 = Error setting reference scene file.
1 = Success.
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mergeMeshes
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getReferencedOverrideFlags
Gets the override policy for visibility flags. Flags are described in OVERRIDE_REFERENCE_FLAGS in maxwellenums.h.
Language | Syntax |
---|---|
C++ | byte |
getReferencedOverrideFlags( byte& flags ) | |
Python | |
(int flags, int success) getReferencedOverrideFlags() |
Return value
C++
0 = Error
...
1 = Success
...
Examples
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language | javascript |
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title | Python |
...
Python
Tuple containing the "override reference" flags of the object, and the function success value.
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setReferencedOverrideFlags
Sets the override policy for visibility flags. Flags are described in OVERRIDE_REFERENCE_FLAGS in maxwellenums.h.
Language | Syntax |
---|---|
C++ | byte setReferencedOverrideFlags( byte& flags ) |
Python | int setReferencedOverrideFlags( int flags ) |
Return value
0 = Error
1 = Success
Anchor | ||||
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mergeMeshes
Merges an array of meshes into a single mesh. The original meshes are not removed (it can be done later calling Cmaxwell::Cobject::free() ). The target object must not be included in the mesh list, so target geometry (if exists) will be erased.
Language | Syntax |
---|---|
C++ | byte mergeMeshes( const Cmaxwell::Cobject* pMeshes, dword nMeshes ) |
Python | int mergeMeshes( CmaxwellObject[] meshes ) |
Return value
0 = Error setting reference scene file.
1 = Success.
Examples
Code Block | ||||
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meshes = []
meshes.append( scene.getObject("sphere") );
meshes.append( scene.getObject("cube") );
scene.getObject("cubesphere").mergeMeshes( meshes ); // "cubesphere must exists"
scene.getObject("sphere").free();
scene.getObject("cube").free(); |
...
Language | Syntax |
---|---|
C++ | byte getParent( Cmaxwell::Cobject& parent ) |
Python | CmaxwellObject getParent() |
Return value
C++
0 = Error getting parent object.
1 = Success.
Python
Parent object.
Anchor | ||||
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Language | Syntax |
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C++ | byte setParent( Cmaxwell::Cobject parent ) |
Python | int setParent( CmaxwellObject parent ) |
Return value
0 = Error setting parent object.
...
Language | Syntax |
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C++ | byte setUuid( const char* pUuid ) |
Python | int setUuid( str uuid ) |
Return value
0 = Error setting unique user ID.
...
Language | Syntax |
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C++ | byte getMaterial( Cmaxwell::Cmaterial& parent ) |
Python | CmaxwellMaterial getMaterial() |
Return value
C++
0 = Error getting object material.
1 = Success.
Python
Object material.
Anchor | ||||
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Language | Syntax |
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C++ | byte setMaterial( Cmaxwell::Cmaterial material ) |
Python | int setMaterial( CmaxwellMaterial material ) |
Return value
0 = Error setting object material.
...
Language | Syntax |
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C++ | byte setProperties( int doDirectCausticsReflection, int doDirectCausticsRefraction, int doIndirectCausticsReflection, int doIndirectCausticsRefraction ) |
Python | int setProperties( byte doDirectCausticsReflection, byte doDirectCausticsRefraction, byte doIndirectCausticsReflection, byte doIndirectCausticsRefraction ) |
Return value
0 = Error setting object material.
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Type | Name | In/Out | Description |
---|---|---|---|
dword& | numDependencies | out | (C++ only) Number of dependencies returned. |
char**& | paths | out | (C++ onlu) String array (size = numDependencies) containing all the dependencies requested. |
const bool& | searchIndideProxy | in | If true, the function search for dependencies also in the referenced proxy object objects if exists. searchInsideProxy is true by default. |
Return value
C++
0 = Error getting dependency paths.
1 = Success.
Python
List of str containing the dependency paths.
...
Language | Syntax |
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C++ | byte getNumVertexes( dword& nVertexes ) |
Python | int getNumVertexes() |
Return value
C++
0 = Error getting number of vertexes.
1 = Success.
Python
Number of vertexes.
Anchor | ||||
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Language | Syntax |
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C++ | byte getNumTriangles( dword& nTriangles ) |
Python | int getNumTriangles() |
Return value
C++
0 = Error getting number of triangles.
1 = Success.
Python
Number of triangles.
Anchor | ||||
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Language | Syntax |
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C++ | byte getNumNormals( dword& nNormals ) |
Python | int getNumNormals() |
Return value
C++
0 = Error getting number of normals.
1 = Success.
Python
Number of normals.
Anchor | ||||
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Language | Syntax |
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C++ | byte getNumPositionsPerVertex( dword& nPositions ) |
Python | int getNumPositionsPerVertex() |
Return value
C++
0 = Error getting number of positions per vertex.
1 = Success.
Python
Number of positions per vertex.
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Language | Syntax |
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C++ | byte getNumChannelsUVW( dword& nChannelsUVW ) |
Python | int getNumChannelsUVW() |
Return value
C++
0 = Error getting number UVW channels.
1 = Success.
Python
Number of UVW channels.
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Language | Syntax |
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C++ | byte addChannelUVW( dword& index, byte id = 0xFF ) |
Python | int addChannelUVW( byte id = 0xFF ) |
Return value
C++
0 = Error adding UVW channel.
1 = Success.
Python
Index of the new channel.
...
Language | Syntax |
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C++ | byte generateSphericalUVW( dword& iChannel, Cbase CbaseT& projectorBase, real& startLatitude, real& endLatitude, real& startLongitude, real& endLongitude ) |
Python | int generateSphericalUVW( int iChannel, Cbase projectorBase, float startLatitude, float endLatitude, float startLongitude, float endLongitude ) |
Return value
0 = Error generating spherical UVW coordinaltes.
...
Language | Syntax |
---|---|
C++ | byte generateCylindricalUVW( dword& iChannel, Cbase& projectorBase, real& startAngle, real& endAngle ) |
Python | int generateCylindricalUVW( int iChannel, Cbase projectorBase, float startAngle, float endAngle ) |
Return value
0 = Error generating cylindrical UVW coordinaltes.
...
Language | Syntax |
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C++ | byte generateCubicUVW( dword& iChannel, Cbase& projectorBase, bool mirrorBackFaces = false ) |
Python | int generateCubicUVW( int iChannel, Cbase projectorBase, bool mirrorBackFaces = False ) |
Return value
0 = Error generating cubic UVW coordinaltes.
...
Language | Syntax |
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C++ | byte generatePlanarUVW( dword& iChannel, Cbase& projectorBase ) |
Python | int generatePlanarUVW( int iChannel, Cbase projectorBase ) |
Return value
0 = Error generating planar UVW coordinaltes.
...
Language | Syntax |
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C++ | byte getVertex( dword iVertex, dword iPosition, Cpoint& point ) |
Python | Cvector getVertex( int iVertex, int iPosition ) |
Return value
C++
0 = Error getting the vertex.
1 = Success.
Python
Cvector containing containing the vertex requested.
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Language | Syntax |
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C++ | byte setVertex( dword iVertex, dword iPosition, const Cpoint& point ) |
Python | int setVertex( int iVertex, int iPosition, Cvector point ) |
Return value
0 = Error setting the vertex.
...
Language | Syntax |
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C++ | byte getNormal( dword iVertex, dword iPosition, Cvector&normal ) |
Python | Cvector getNormal( int iVertex, int iPosition ) |
Return value
C++
0 = Error getting the normal.
1 = Success.
Python
Cvector containing containing the normal requested.
Anchor | ||||
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Language | Syntax |
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C++ | byte setNormal( dword iNormal, dword iPosition, const Cvector& normal ) |
Python | int setNormal( int iNormal, int iPosition, Cvector normal ) |
Return value
0 = Error setting the normal.
...
Language | Syntax |
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C++ | byte getTriangle( dword iTriangle, dword &iVertex1, dword &iVertex2, dword &iVertex3, dword &iNormal1, dword &iNormal2, dword &iNormal3 ) |
Python | dict (int iVertex1, int iVertex2, int iVertex3, int iNormal1, int iNormal2, int iNormal3) getTriangle( int iTriangle ) |
Return value
C++
0 = Error getting the triangle.
1 = Success.
Python
Dictionary Tuple containing the triangle data ("iVertex1", "iVertex2", "iVertex3", "iNormal1", "iNormal2", "iNormal3").
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Language | Syntax |
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C++ | byte setTriangle( dword iTriangle, dword iVertex1, dword iVertex2, dword iVertex3, dword iNormal1, dword iNormal2, dword iNormal3 ) |
Python | int setTriangle( int iTriangle, int iVertex1, int iVertex2, int iVertex3, int iNormal1, int iNormal2, int iNormal3 ) |
Return value
0 = Error setting the triangle.
...
Language | Syntax |
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C++ | byte getTriangleGroup( dword iTriangle, dword& idGroup ) |
Python | int getTriangleGroup( int iTriangle ) |
Return value
C++
0 = Error getting the triangle group.
1 = Success.
Python
Triangle group ID.
Anchor | ||||
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Language | Syntax |
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C++ | byte setTriangleGroup( dword iTriangle, dword idGroup ) |
Python | int setTriangleGroup( int iTriangle, int idGroup ) |
Return value
0 = Error setting the triangle group.
...
Language | Syntax |
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C++ | byte getTriangleUVW( dword iTriangle, dword iChannelID, float& u1, float& v1, float& w1, float& u2, float& v2, float& w2, float& u3, float& v3, float& w3 ) |
Python | dict (float u1, float v1, float w1, float u2, float v2, float w2, float u3, float v3, float w3) getTriangleUVW( int iTriangle, int iChannelID ) |
Return value
C++
0 = Error getting the triangle UVW coordinates.
1 = Success.
Python
Dictionary Tuple containing the triangle UVW coordinates ('u1','v1,'w1,'u2','v2','w2','u2','v2','w3')coordinates.
Anchor | ||||
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Language | Syntax |
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C++ | byte setTriangleUVW( dword iTriangle, dword iChannelID, float u1, float v1, float w1, float u2, float v2, float w2, float u3, float v3, float w3 ) |
Python | int setTriangleUVW( int iTriangle, int iChannelID, float u1, float v1, float w1, float u2, float v2, float w2, float u2, float v2, float w3 ) |
Return value
0 = Error setting the triangle UVW coordinates.
...
Language | Syntax |
---|---|
C++ | byte getTriangleMaterial( dword iTriangle, Cmaxwell::Cmaterial& material ) |
Python | CmaxwellMaterial getTriangleMaterial( int iTriangle ) |
Return value
C++
0 = Error getting triangle material.
1 = Success.
Python
Triangle material.
Anchor | ||||
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Language | Syntax |
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C++ | byte setTriangleMaterial( dword iTriangle, Cmaxwell Cmaxwell::Cmaterial material ) |
Python | int setTriangleMaterial( int iTriangle, CmaxwellMaterial CmaxwellMaterial material ) |
Return value
0 = Error setting triangle material.
...
Language | Syntax |
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C++ | byte getGroupMaterial( dword iGroup, Cmaxwell::Cmaterial& material ) |
Python | CmaxwellMaterial getGroupMaterial( int iGroup ) |
Return value
C++
0 = Error getting triangle group material.
1 = Success.
Python
Triangle group material.
Anchor | ||||
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Language | Syntax |
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C++ | byte setGroupMaterial( dword iGroup, Cmaxwell Cmaxwell::Cmaterial material ) |
Python | int setGroupMaterial( int iGroup, CmaxwellMaterial CmaxwellMaterial material ) |
Return value
0 = Error setting triangle group material.
1 = Success.
Sets
Anchor | |||||
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setBaseAndPivot
setBaseAndPivot
Sets base and pivot axes of the object.
Language | Syntax |
---|---|
C++ | byte setBaseAndPivot( Cbase base, Cbase pivot, real substepTime = 0.0 ) |
Python | int setBaseAndPivot( Cbase base, Cbase pivot, float substepTime = 0.0 ) |
Return value
0 = Error setting object base and pivot.
1 = Success.
Anchor | ||||
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getBaseAndPivot
Gets base and pivot axes of the object.
Language | Syntax |
---|---|
C++ | byte setBaseAndPivotgetBaseAndPivot( Cbase& base, Cbase& pivot, const real substepTime = 0.0 ) |
Python | int setBaseAndPivot(Cbase base, Cbase pivot, ) getBaseAndPivot( float substepTime = 0.0 ) |
Return value
C++
0 = Error
...
getting object base and pivot.
1 = Success.
Python
Tuple containing Cbase base and Cbase pivot axes (base,pivot).
Anchor | ||||
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getBaseAndPivot
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getWorldTransform
Returns the world transform of the object taking into account base and pivot axes of the objectof all its parents..
Language | Syntax |
---|---|
C++ | byte getBaseAndPivotgetWorldTransform( Cbase& base , Cbase& pivot, const real substepTime = 0.0 ) |
Python | tuple getBaseAndPivot( float substepTime = 0.0 Cbase getWorldTransform() |
Return value
C++
0 = Error getting object base and pivotworld transform of the object.
1 = Success.
Python
Object base and pivot axes.
...
getWorldTransform
...
world transform.
Anchor | ||||
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getTransfromSubstepsCount
Return the number of substeps used for defining Base and Pivot motion blur.
Language | Syntax |
---|---|
C++ | dword getTransformSubstepsCount() |
Python | int getTransformSubstepsCount() |
Anchor | ||||
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getTransformStepInfoByIndex
Return transform information( base, pivot and time) for the given index.
Language | Syntax |
---|---|
C++ | byte getWorldTransformgetTransformStepInfoByIndex( Cbase& base, Cbase& pivot, real& time, const dword index ) |
Python | Cbase getWorldTransform((Cbase base, Cbase pivot, float time) getTransformStepInfoByIndex( int index ) |
Return value
C++
0 = Error getting world transform information of the object.
1 = Success.
Python
Object world Tuple containing transform information.
Anchor | ||||
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getTransfromSubstepsCount
Return the number of substeps used for defining Base and Pivot motion blur.
Language | Syntax |
---|---|
C++ | dword getTransformSubstepsCount() |
Python | int getTransformSubstepsCount() |
...
getTransformStepInfoByIndex
...
isPosRotScaleInitialized
Checks if any of the following methods have been used for the object: setPosition, setRotation, setScale, setShear, setPivotPosition and setPivotRotation. The correct way to transform the object is through the setBaseAndPivot method.
Language | Syntax |
---|---|
C++ | byte isPosRotScaleInitialized( bool& init ) |
Python | bool isPosRotScaleInitialized() |
Return value
C++
0 = Error getting object transformed for Maxwell Studio.
1 = Success.
Python
True = object initialized using setPosition, setRotation, setScale, setShear, setPivotPosition and/or setPivotRotation (methods used for Maxwell Studio, not for rendering.
Anchor | ||||
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cleanGeometry
Optional routine that removes degenerated triangles, repeated/unused vertex and normals. This function is automatically called inside the writeMXS method. It is not needed to call it except in scenarios like the interactive engine.
Language | Syntax |
---|---|
C++ | byte getTransformStepInfoByIndex( Cbase& base, Cbase& pivot, real& time, const dword index cleanGeometry() |
Python | dict getTransformStepInfoByIndexint cleanGeometry( int index ) |
Return value
...
C++
0 = Error
...
cleaning geometry.
1 = Success
...
Python
...
.
...
Checks if any of the following methods have been used for the object: setPosition, setRotation, setScale, setShear, setPivotPosition and setPivotRotation. The correct way to transform the object is through the setBaseAndPivot method
Anchor | isposrotscaleinitialized | isposrotscaleinitialized |
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isPosRotScaleInitialized
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getHide
Gets "hide" status of the object.
Language | Syntax |
---|---|
C++ | byte isPosRotScaleInitializedgetHide( bool& init hide ) |
Python | bool isPosRotScaleInitializedgetHide() |
Return value
C++
0 = Error getting object transformed for Maxwell Studio"hide" status.
1 = Success.
Python
True = object initialized using setPosition, setRotation, setScale, setShear, setPivotPosition and/or setPivotRotation (methods used for Maxwell Studio, not for rendering.
...
cleanGeometry
...
is hidden.
False = object is not hidden.
Anchor | ||||
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setHide
Sets "hide" status of the object.
Language | Syntax |
---|---|
C++ | byte cleanGeometrysetHide( bool hide ) |
Python | int cleanGeometrysetHide( bool hide ) |
Return value
0 = Error cleaning geometrysetting "hide" state.
1 = Success.
Anchor | ||||
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getHideToCamera
Gets "hide to camera" status of the object.
Language | Syntax |
---|---|
C++ | byte getHidegetHideToCamera( bool& hide ) |
Python | bool getHide() |
Return value
C++
0 = Error getting "hide to camera" status.
1 = Success.
Python
True = object is hidden to camera.
False = object is not hidden to camera.
Anchor | ||||
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setHideToCamera
Sets "hide to camera" status of the object.
Language | Syntax |
---|---|
C++ | byte setHidesetHideToCamera( bool hide ) |
Python | int setHidesetHideToCamera( bool hide ) |
Return value
0 = Error setting "hide to camera" state.
1 = Success.
Anchor | ||||
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getHideToReflectionsRefractions
Gets "hide to camerareflections and refractions" status of the object.
Language | Syntax |
---|---|
C++ | byte getHideToCameragetHideToReflectionsRefractions( bool& hide ) |
Python | bool getHidegetHideToReflectionsRefractions() |
Return value
C++
0 = Error getting "hide to camerareflections and refractions" status.
1 = Success.
Python
True = object is hidden to camerareflections and refractions.
False = object is not hidden to camerareflections and refractions.
Anchor | ||||
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setHideToReflectionsRefractions
Sets "hide to camerareflections and refractions" status of the object.
Language | Syntax |
---|---|
C++ | byte setHideToCamerasetHideToReflectionsRefractions( bool hide ) |
Python | int setHideToCamerasetHideToReflectionsRefractions( bool hide ) |
Return value
0 = Error setting "hide to camerareflections and refractions" state.
1 = Success.
Anchor | ||||
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getHideToGI
Gets "hide to reflections and refractionsglobal illumination" status of the object.
Language | Syntax |
---|---|
C++ | byte getHideToReflectionsRefractionsgetHideToGI( bool& hide ) |
Python | bool getHideToReflectionsRefractionsgetHideToGI() |
Return value
C++
0 = Error getting "hide to reflections and refractionsglobal illumination" status.
1 = Success.
Python
True = object is hidden to reflections and refractionsglobal illumination.
False = object is not hidden to reflections and refractionsglobal illumination.
Anchor | ||||
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setHideToGI
Sets "hide to reflections and refractionsglobal Illumination" status of the object.
Language | Syntax |
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C++ | byte setHideToReflectionsRefractionssetHideToGI( bool hide ) |
Python | int setHideToReflectionsRefractionssetHideToGI( bool hide ) |
Return value
0 = Error setting "hide to reflections and refractionsglobal illumination" state.
1 = Success.
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isExcludedOfCutPlanes
Gets "hide to global illuminationexcluded of cut planes" status of the object.
Language | Syntax |
---|---|
C++ | byte getHideToGIisExcludedOfCutPlanes( bool& hide excluded ) |
Python | bool getHideToGI isExcludedOfCutPlanes() |
Return value
C++
0 = Error getting "hide to global illuminationexcluded of cut planes" status.
1 = Success.
Python
True = object is hidden excluded to global illuminationcut planes.
False = object is not hidden to global illuminationexcluded of cut planes.
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excludeOfCutPlanes
Sets "hide to global Illuminationexcluded of cut planes" status of the object.
Language | Syntax |
---|---|
C++ | byte setHideToGIexcludeOfCutPlanes( bool hide exclude ) |
Python | int setHideToGI excludeOfCutPlanes( bool hide exclude ) |
Return value
0 = Error setting "hide to global illuminationexcluded of cut planes" state.
1 = Success.
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isExcludedOfCutPlanes
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getReferenceDisplayPoints
This function is useful to display a mesh on a viewport. Returns an array with the vertices of the object in object space. This function is not accurate but should be used for preview purposes only.
Language | Syntax |
---|---|
C++ | byte isExcludedOfCutPlanes( bool& excluded float* getReferenceDisplayPoints( const dword& percent, const dword& maxPoints, dword& nPoints ) |
Python | bool isExcludedOfCutPlanes(array getReferenceDisplayPoints( int percent, int maxPoints ) |
Return value
C++
0 = Error getting "excluded of cut planes" status.
1 = Success.
Python
True = object is excluded to cut planes.
False = object is not excluded of cut planes.
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excludeOfCutPlanes
Sets "excluded of cut planes" status of the object.
Language | Syntax |
---|---|
C++ | byte excludeOfCutPlanes( bool exclude ) |
Python | int excludeOfCutPlanes( bool exclude ) |
Return value
0 = Error setting "excluded of cut planes" state.
1 = Success.
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getProxyDisplayPoints
...
Parameters
Type | Name | In/Out | Description |
---|---|---|---|
const dword& | percent | in | Percent of points of the mesh that will be returned. |
const dword& | maxPoints | in | Maximum number of points that will be in the returned array (-1 means there is not a maximum fixed) |
dword& | nPoints | out | Number of points returned. |
Return value
C++
Array of nPoints * 3 containing the proxy points requested.
Python
NumPy array containing the proxy points requested. Shape is (nPoints,3).
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setColorID
Sets the color used by this object in the Object ID render channel. RGB values must always be in the 0-1 range.
Language | Syntax | ||
---|---|---|---|
C++ | float* getProxyDisplayPoints( const dword& percent, const dword& maxPoints, dword& nPoints byte setColorID( const Crgb& color ) | ||
Type | Name | In/Out | Description |
const dword& | percent | in | Percent of points of the mesh that will be returned. |
const dword& | maxPoints | in | Maximum number of points that will be in the returned array (-1 means there is not a maximum fixed) | dword& | nPoints | out | Number of points returned.
Python | array getProxyDisplayPoints( int percent, int maxPoints ) |
Parameters
int setColorID( Crgb color ) |
Return value
0 = Error setting color ID.
1 = Success.
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getColorID
Gets the color used by this object in the Object ID render channel.
Return value
C++
Array of nPoints * 3 containing the proxy points requested0 = Error getting the color ID.
1 = Success.
Python
NumPy array containing the proxy points requested. Shape is (nPoints,3).Crgb containing the color ID.
Sets the color used by this object in the Object ID render channel. RGB values must always be in the 0-1 range
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setColorID
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setSubdivisionLevel
Sets the subdivision level of the mesh.
Language | Syntax |
---|---|
C++ | byte |
setSubdivisionLevel( const | |
dword& | |
level ) | |
Python | int |
setSubdivisionLevel( | |
int level ) |
Return value
0 = Error setting color ID.
1 = Success.
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getColorID
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getSubdivisionLevel
Gets the subdivision level of the mesh.
Language | Syntax |
---|---|
C++ | byte getColorIDgetSubdivisionLevel( Crgbdword& color level ) |
Python | Crgb getColorID(int level, int success) getSubdivisionLevel() |
Return value
C++
0 = Error getting the color ID.
1 = Success.
Python
Crgb containing the color IDTuple containing the subdivision level of the mesh and the success value of the method.
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Language | Syntax |
---|---|
C++ | byte setGeometryDirty() |
Python | int setGeometryDirty() |
Return value
0 = Error setting geometry dirty.
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Language | Syntax |
---|---|
C++ | byte initializeMesh( dword nVertex, dword nNormals, dword nFaces, dword positionsPerVertex ) |
Python | int initializeMesh( int nVertex, int nNormals, int nFaces, int positionsPerVertex ) |
Return value
0 = Error initializing mesh.
...
Language | Syntax |
---|---|
C++ | byte resizeMesh( dword newNVertex, dword newNNormals, dword newNFaces, dword newNpositionsPerVertex ) |
Python | int resizeMesh( int newNVertex, int newNNormals, int newNFaces, int newNpositionsPerVertex ) |
Return value
0 = Error resizing mesh.
1 = Success.
...
Language | Syntax |
---|---|
C++ | byte generateCustomUVW( dword iChannel, dword iGeneratorType ) |
Python | int generateCustomUVW( int iChannel, int iGeneratorType ) |
Return value
0 = Error generating custom UVW coordinates.
...
Language | Syntax |
---|---|
C++ | byte getUVWChannelProperties( dword iChannel, byte& projType, bool& customProj, Cbase& projectorBase, real& startLatitude, real& endLatitude, real& startLongitude, real& endLongitude, real& startAngle, real& endAngle, bool& mirrorBackFaces ) |
Python | dict (int projType, bool custumProj, Cbase projectorBase, float startLatitude, float endLatutide, float startLongitude, float endLongitude, float startAngle, float endAngle, bool mirrorBackFaces) getUVWChannelProperties( int iChannel ) |
Return value
C++
0 = Error getting UVW channel properties.
1 = Success.
Python
Dictionary Tuple containing the UVW channel properties ('startLatitude', 'endLatutide', 'startLongitude', 'endLongitude', 'startAngle', 'endAngle', 'mirrorBackFaces').
Anchor | ||||
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|
...
Return value
C++
0 = Error getting --TODO--
1 = Success.
Python
Cbase containing --TODO--
...
Return value
C++
0 = Error getting --TODO--
1 = Success.
Python
Cbase containing --TODO--
...
Return value
C++
0 = Error getting --TODO--
1 = Success.
Python
Cbase containing --TODO--
...
Language | Syntax |
---|---|
C++ | byte getInverseGlobalNormalXform( Cbase& ixForm ) |
Python | Cbase getInverseGlobalNormalXform() |
Return value
C++
0 = Error getting --TODO--
1 = Success.
Python
Cbase containing --TODO--
...
Language | Syntax |
---|---|
C++ | byte isGeometryLoader( bool& isGeomExtension ) |
Python | bool isGeometryLoader() |
Return value
C++
0 = Error checking object was created from a geometry loader extension.
1 = Success.
Python
True = the object was created by a geometry loader extension.
...
Language | Syntax |
---|---|
C++ | byte isGeometryProcedural( bool& isGeomProceduralExtension ) |
Python | bool isGeometryProcedural() |
Return value
C++
0 = Error checking object was created from a procedural geometry extension.
1 = Success.
Python
True = the object was created by a procedural geometry extension.
...
Language | Syntax |
---|---|
C++ | byte hasGeometryModifiers( bool& isGeomModifiersExtension ) |
Python | bool hasGeometryModifiers() |
Return value
C++
0 = Error checking object have geometry modifiers (extensions).
1 = Success.
Python
True = the object have geometry modifiers (extensions).
...
Language | Syntax |
---|---|
C++ | byte cleanAllGeometryModifierExtensions() |
Python | int cleanAllGeometryModifierExtensions() |
Return value
0 = Error cleaning geometry modifier extensions.
...
Language | Syntax |
---|---|
C++ | byte getGeometryModifierExtensionsNumber( dword& numModifierExtensions ) |
Python | int getGeometryModifierExtensionsNumber() |
Return value
C++
0 = Error getting the number of geometry modifier extensions applied to the object.
1 = Success.
Python
Number of geometry modifier extensions applied to the object.