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- particles with a certain velocity
- rigid bodies with a mass value greater than a given threshold
- polygons with an area smaller than a given threshold
- and so on.
Detail - Spreadsheet Table (C)
This part is different for every node, because every scene elements has different attributes and properties: objects consist of vertices and polygons, splines of control points, emitters have particles...
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The → "Detail" area's spreadsheet table has exactly the same structure for all node elements. Although every node type has its own "Spreadsheet", some of them do not contain any information, e.g.
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IDOCs, most of RealFlow's daemons, or cameras.
Summary (D)
The → "Summary" area is exactly the same for all node types, but the displayed information varies. Some node types (e.g. IDOCs and cameras) do not provide any information.
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Checkboxes and Buttons (E)
This layout part is the same for all node types and belongs to the → "Summary" section. The available features are explained in the → "Spreadsheet - Detail" and → "Spreadsheet - Summary" sections.