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  • particles with a certain velocity
  • rigid bodies with a mass value greater than a given threshold
  • polygons with an area smaller than a given threshold
  • and so on.
Detail - Spreadsheet Table (C)

This part is different for every node, because every scene elements has different attributes and properties: objects consist of vertices and polygons, splines of control points, emitters have particles...

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The → "Detail" area's spreadsheet table has exactly the same structure for all node elements. Although every node type has its own "Spreadsheet", some of them do not contain any information, e.g.

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IDOCs, most of RealFlow's daemons, or cameras.

Summary (D)

The → "Summary" area is exactly the same for all node types, but the displayed information varies. Some node types (e.g. IDOCs and cameras) do not provide any information.

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Checkboxes and Buttons (E)

This layout part is the same for all node types and belongs to the → "Summary" section. The available features are explained in the → "Spreadsheet - Detail" and → "Spreadsheet - Summary" sections.