...
Name | Description | |
---|---|---|
setPointer | Internal use. | |
Cobject#freefree | Destroys the object. | |
getName | Gets object name. | |
setName | Sets object name. | |
isMesh | Checks whether the object is a mesh. | |
isInstance | Checks whether the object is an instance. | |
getInstanced | Gets instance's parent. | |
isRFRK | Checks whether the object is a RFRK object. | |
getRFRKParameters | Gets ReaFlow RenderKit parameters. | |
setRFRKParameters | Sets RealFlow ReaFlow RenderKit parameters. | |
getReferencedScenePath | Gets the scene file referenced by this object. | |
setReferencedScenePath | Sets the scene file referenced by this object. | |
getReferencedSceneMaterial | Gets the material of an specific object inside the referenced scene. | |
setReferencedSceneMaterial | Sets the material of an specific object inside the referenced scene. | |
getReferencedOverrideFlags | Get the override policy for visibility flags. | |
setReferencedOverrideFlags | Set the override policy for visibility flags. | |
mergeMeshes | Merges an array of meshes into a single mesh. Target object must not be included. | |
getParent | Gets the parent object in the hierarchy. | |
setParent | Sets the parent object in the hierarchy. | |
getUuid | Unique user ID that can be used for custom purposes. | |
setUuid | Sets the unique user ID. | |
getMaterial | Gets the material applied. | |
setMaterial | Sets the object material. | |
setProperties | Sets the caustics properties of the object. | |
Gets all the extern dependencies of the object (rfrk files, etc). | ||
Geometry | ||
getNumVertexes | Gets number of vertexes of the object. | |
getNumTriangles | Gets number of triangles of the object. | |
getNumNormals | Gets number of the normals of the object. | |
getNumPositionsPerVertex | Gets number of positions per vertex of the object. | |
getNumChannelsUVW | Gets number of UVW channels of the object. | |
addChannelUVW | Adds an UVW channel to the object. | |
generateSphericalUVW | Generates spherical UVW coordinates. | |
generateCylindricalUVW | Generates cylindrical UVW coordinates. | |
generateCubicUVW | Generates cubic UVW coordinates. | |
generatePlanarUVW | Generates planar UVW coordinates. | |
getVertex | Gets vertex by index. | |
setVertex | Sets vertex by index. | |
getNormal | Gets normal by index. | |
setNormal | Sets normal by index. | |
getTriangle | Gets triangle (vertexes and normals) by index. | |
setTriangle | Sets triangle (vertexes and normals) by index. | |
getTriangleGroup | Gets triangle group by index. | |
setTriangleGroup | Sets triangle group. | |
getTriangleUVW | Gets triangle UVW coordinates. | |
setTriangleUVW | Sets triangle UVW coordinantes. | |
getTriangleMaterial | Gets triangle material. | |
setTriangleMaterial | Sets triangle material. | |
getGroupMaterial | Gets material of a group of triangles. | |
setGroupMaterial | Sets material of a group of triangles. | |
getBaseAndPivot | Gets base and pivot axes of the object. | |
setBaseAndPivot | Sets base and pivot axes of the object. | |
getWorldTransform | Return the world transform of the object. | |
getTransformSubstepsCount | Return the number of substeps used for defining Base and Pivot motion blur. | |
getTransfrormStepInfoByIndex | Return transform information( base, pivot and time) for the given index. | |
getPosition | Used by Maxwell Studio (not needed for rendering). | |
setPosition | Used by Maxwell Studio (not needed for rendering). | |
getRotation | Used by Maxwell Studio (not needed for rendering). | |
setRotation | Used by Maxwell Studio (not needed for rendering). | |
getScale | Used by Maxwell Studio (not needed for rendering). | |
setScale | Used by Maxwell Studio (not needed for rendering). | |
getShear | Used by Maxwell Studio (not needed for rendering). | |
setShear | Used by Maxwell Studio (not needed for rendering). | |
getPivotPosition | Used by Maxwell Studio (not needed for rendering). | |
setPivotPosition | Used by Maxwell Studio (not needed for rendering). | |
getPivotRotation | Used by Maxwell Studio (not needed for rendering). | |
setPivotRotation | Used by Maxwell Studio (not needed for rendering). | |
isPosRotScaleInitialized | Checks if the methods above have been used for the given object. | |
cleanGeometry | Optional routine that removes degenerated triangles, repeated/unused vertex and normals. | |
Display | ||
getHide | Gets "hide" status of the object. | |
setHide | Sets "hide" status of the object. | |
getHideToCamera | Gets "hide to camera" status of the object. | |
setHideToCamera | Sets "hide to camera" status of the object. | |
getHideToReflectionsRefractions | Gets "hide to reflections and refractions" status of the object. | |
setHideToReflectionsRefractions | Sets "hide to reflections and refractions" status of the object. | |
getHideToGI | Gets "hide to global illumination" status of the object. | |
setHideToGI | Gets "hide to global illumination" status of the object. | |
isExcludedOfCutPlanes | Gets "excluded of cut planes" status of the object. | |
excludeOfCutPlanes | ||
getProxyDisplayPoints | ||
setColorID | ||
getColorID | ||
setGeometryDirty | ||
getUserData | ||
setUserData | ||
getVertexesBuffer | ||
getNormalsBuffer | ||
getTrianglesBuffer | ||
initializeMesh | ||
resizeMesh | Sets "excluded of cut planes" status of the object. | |
getReferenceDisplayPoints | This function is useful to display a mesh on a viewport. | |
setColorID | Sets the color used by this object in the Object ID render channel. | |
getColorID | Gets the color used by this object in the Object ID render channel. | |
setSubdivisionLevel | Sets the subdivision level of the mesh. | |
getSubdivisionLevel | Gets the subdivision level of the mesh. | |
setGeometryDirty | Set the geometry "dirty". | |
getUserData | Internal use. | |
setUserData | Internal use. | |
getVertexesBuffer | Internal use. | |
getNormalsBuffer | Internal use. | |
getTrianglesBuffer | Internal use. | |
initializeMesh | Clean the mesh and allocates memory for vertexes, normals, triangles and motion blur. | |
resizeMesh | Reinitializes all the basic geometry and UV arrays. | |
generateCustomUVW | ||
getUVWChannelProperties | Gets UVW channel properties. | |
getGlobalXform | ||
getGlobalNormalsXform | ||
getInverseGlobalXform | ||
getInverseGlobalNormalsXform | ||
isGeometryLoader | Checks if the object was created by a geometry loader extension. | |
isGeometryProcedural | Checks if the object was created by a procedural geometry extension. | |
hasGeometryModifiers | Checks if the object has geometry modifiers (extensions). | |
applyGeometryModifierExtension | ||
cleanAllGeometryModifierExtensions | Clean all geometry modifier extensions applyed to the object. | |
getGeometryLoaderExtensionParams | ||
getGeometryProceturalExtensionParams | getGeometryModifierExtensionNumber | |
getGeometryModifierExtensionsNumber | Gets the number of geometry modifier extensions applied to the object. | |
getGeometryModifierExtensionParamsAtIndex |
Inherited methods
Anchor | ||||
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|
free
Destroys the object.
...
Language | Syntax |
---|---|
C++ | Cmaxwell::Cobject getInstanced() |
Python | CmaxwellObject getInstanced() |
Return value
Cmaxwell::Cobject reference to the instanced object. Null object if the object is not an instance, (Cmaxwell::Cobject::isNull() == true).
Anchor | ||||
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|
...
Language | Syntax |
---|---|
C++ | byte getReferencedSceneMaterial( const char* objectName, Cmaxwell::Cmaterial& material ) |
Python | CmaxwellMaterial getReferencedSceneMaterial( str objectName ) |
...
Language | Syntax |
---|---|
C++ | byte setReferencedSceneMaterial( const char* objectName, Cmaxwell::Cmaterial material ) |
Python | int setReferencedSceneMaterial( str objectName, Cmaterial CmaxwellMaterial material ) |
Return value
0 = Error setting reference scene file.
1 = Success.
Anchor | ||||
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|
mergeMeshes
...
getReferencedOverrideFlags
Gets the override policy for visibility flags. Flags are described in OVERRIDE_REFERENCE_FLAGS in maxwellenums.h.
Language | Syntax |
---|---|
C++ | byte |
getReferencedOverrideFlags( byte& flags ) | |
Python | |
(int flags, int success) getReferencedOverrideFlags() |
Return value
C++
0 = Error
...
1 = Success
...
Examples
Code Block | ||||
---|---|---|---|---|
| ||||
meshes = []
meshes.append( scene.getObject("sphere") );
meshes.append( scene.getObject("cube") );
scene.getObject("cubesphere").mergeMeshes( meshes ); // "cubesphere must exists"
scene.getObject("sphere").free();
scene.getObject("cube").free(); |
...
getParent
...
Python
Tuple containing the "override reference" flags of the object, and the function success value.
Anchor | ||||
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|
setReferencedOverrideFlags
Sets the override policy for visibility flags. Flags are described in OVERRIDE_REFERENCE_FLAGS in maxwellenums.h.
Language | Syntax |
---|---|
C++ | byte setReferencedOverrideFlags( byte& flags ) |
Python | int setReferencedOverrideFlags( int flags ) |
Return value
0 = Error
1 = Success
Anchor | ||||
---|---|---|---|---|
|
mergeMeshes
Merges an array of meshes into a single mesh. The original meshes are not removed (it can be done later calling Cmaxwell::Cobject::free() ). The target object must not be included in the mesh list, so target geometry (if exists) will be erased.
Language | Syntax |
---|---|
C++ | byte mergeMeshes( const Cmaxwell::Cobject* pMeshes, dword nMeshes ) |
Python | int mergeMeshes( CmaxwellObject[] meshes ) |
Return value
0 = Error setting reference scene file.
1 = Success.
Examples
Code Block | ||||
---|---|---|---|---|
| ||||
meshes = []
meshes.append( scene.getObject("sphere") );
meshes.append( scene.getObject("cube") );
scene.getObject("cubesphere").mergeMeshes( meshes ); // "cubesphere must exists"
scene.getObject("sphere").free();
scene.getObject("cube").free(); |
Anchor | ||||
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|
getParent
Gets the parent object in the hierarchy.
Language | Syntax |
---|---|
C++ | byte getParent( Cmaxwell::Cobject& parent ) |
Python | CmaxwellObject getParent() |
Return value
C++
0 = Error getting parent object.
1 = Success.
Python
Parent object.
Anchor | ||||
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|
setParent
Sets the parent object in the hierarchy.
Language | Syntax |
---|---|
C++ | byte setParent( Cmaxwell::Cobject parent ) |
Python | int setParent( CmaxwellObject parent ) |
Return value
0 = Error setting parent object.
1 = Success.
Anchor | ||||
---|---|---|---|---|
|
getUuid
Unique user ID that can be used for custom purposes.
Language | Syntax |
---|---|
C++ | const char* getUuid() |
Python | str getUuid() |
Anchor | ||||
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|
setUuid
Sets the unique user ID.
Language | Syntax |
---|---|
C++ | byte setUuid( const char* pUuid ) |
Python | int setUuid( str uuid ) |
Return value
0 = Error setting unique user ID.
1 = Success.
Anchor | ||||
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|
getMaterial
Gets the material applied.
Language | Syntax |
---|---|
C++ | byte getMaterial( Cmaxwell::Cmaterial& parent ) |
Python | CmaxwellMaterial getMaterial() |
Return value
C++
0 = Error getting object material.
1 = Success.
Python
Object material.
Anchor | ||||
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|
setMaterial
Sets the object material.
Language | Syntax |
---|---|
C++ | byte setMaterial( Cmaxwell::Cmaterial material ) |
Python | int setMaterial( CmaxwellMaterial material ) |
Return value
0 = Error setting object material.
1 = Success.
Anchor | ||||
---|---|---|---|---|
|
setProperties
Sets the caustics properties of the object. 1 enables, 0 disables.
Language | Syntax |
---|---|
C++ | byte setProperties( int doDirectCausticsReflection, int doDirectCausticsRefraction, int doIndirectCausticsReflection, int doIndirectCausticsRefraction ) |
Python | int setProperties( byte doDirectCausticsReflection, byte doDirectCausticsRefraction, byte doIndirectCausticsReflection, byte doIndirectCausticsRefraction ) |
Return value
0 = Error setting object material.
1 = Success.
Anchor | ||||
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|
getDependencies
Returns an array of strings with all the extern dependencies of the object (rfrk files, etc).
Language | Syntax |
---|---|
C++ | byte getDependencies( dword& numDependencies, char** & paths, const bool& searchInsideProxy = true ) |
Python | str[] getDependencies( bool searchInsideProxy = true ) |
Parameters
Type | Name | In/Out | Description |
---|---|---|---|
dword& | numDependencies | out | (C++ only) Number of dependencies returned. |
char**& | paths | out | (C++ onlu) String array (size = numDependencies) containing all the dependencies requested. |
const bool& | searchIndideProxy | in | If true, the function search for dependencies also in the referenced proxy objects if exists. searchInsideProxy is true by default. |
Return value
C++
0 = Error getting dependency paths.
1 = Success.
Python
List of str containing the dependency paths.
Anchor | ||||
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|
getNumVertexes
Gets number of vertexes of the object.
Language | Syntax |
---|---|
C++ | byte getNumVertexes( dword& nVertexes ) |
Python | int getNumVertexes() |
Return value
C++
0 = Error getting number of vertexes.
1 = Success.
Python
Number of vertexes.
Anchor | ||||
---|---|---|---|---|
|
getNumTriangles
Gets number of triangles of the object.
Language | Syntax |
---|---|
C++ | byte getNumTriangles( dword& nTriangles ) |
Python | int getNumTriangles() |
Return value
C++
0 = Error getting number of triangles.
1 = Success.
Python
Number of triangles.
Anchor | ||||
---|---|---|---|---|
|
getNumNormals
Gets number of normals of the object.
Language | Syntax |
---|---|
C++ | byte getNumNormals( dword& nNormals ) |
Python | int getNumNormals() |
Return value
C++
0 = Error getting number of normals.
1 = Success.
Python
Number of normals.
Anchor | ||||
---|---|---|---|---|
|
getNumPositionsPerVertex
Gets number of positions per vertex of the object.
Language | Syntax |
---|---|
C++ | byte getNumPositionsPerVertex( dword& nPositions ) |
Python | int getNumPositionsPerVertex() |
Return value
C++
0 = Error getting number of positions per vertex.
1 = Success.
Python
Number of positions per vertex.
Anchor | ||||
---|---|---|---|---|
|
getNumChannelsUVW
Gets number of UVW channels of the object.
Language | Syntax |
---|---|
C++ | byte getNumChannelsUVW( dword& nChannelsUVW ) |
Python | int getNumChannelsUVW() |
Return value
C++
0 = Error getting number UVW channels.
1 = Success.
Python
Number of UVW channels.
Anchor | ||||
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|
addChannelUVW
Adds an UVW channel to the object.
Language | Syntax |
---|---|
C++ | byte addChannelUVW( dword& index, byte id = 0xFF ) |
Python | int addChannelUVW( byte id = 0xFF ) |
Return value
C++
0 = Error adding UVW channel.
1 = Success.
Python
Index of the new channel.
Anchor | ||||
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|
generateSphericalUVW
Generates spherical UVW coordinates.
Language | Syntax |
---|---|
C++ | byte generateSphericalUVW( dword& iChannel, CbaseT& projectorBase, real& startLatitude, real& endLatitude, real& startLongitude, real& endLongitude ) |
Python | int generateSphericalUVW( int iChannel, Cbase projectorBase, float startLatitude, float endLatitude, float startLongitude, float endLongitude ) |
Return value
0 = Error generating spherical UVW coordinaltes.
1 = Success.
Anchor | ||||
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|
generateCylindricalUVW
Generates cylindrical UVW coordinates.
Language | Syntax |
---|---|
C++ | byte generateCylindricalUVW( dword& iChannel, Cbase& projectorBase, real& startAngle, real& endAngle ) |
Python | int generateCylindricalUVW( int iChannel, Cbase projectorBase, float startAngle, float endAngle ) |
Return value
0 = Error generating cylindrical UVW coordinaltes.
1 = Success.
Anchor | ||||
---|---|---|---|---|
|
generateCubicUVW
Generates cubic UVW coordinates.
Language | Syntax |
---|---|
C++ | byte generateCubicUVW( dword& iChannel, Cbase& projectorBase, bool mirrorBackFaces = false ) |
Python | int generateCubicUVW( int iChannel, Cbase projectorBase, bool mirrorBackFaces = False ) |
Return value
0 = Error generating cubic UVW coordinaltes.
1 = Success.
Anchor | ||||
---|---|---|---|---|
|
generatePlanarUVW
Generates planar UVW coordinates.
Language | Syntax |
---|---|
C++ | byte generatePlanarUVW( dword& iChannel, Cbase& projectorBase ) |
Python | int generatePlanarUVW( int iChannel, Cbase projectorBase ) |
Return value
0 = Error generating planar UVW coordinaltes.
1 = Success.
Anchor | ||||
---|---|---|---|---|
|
getVertex
Gets vertex by index.
Language | Syntax |
---|---|
C++ | byte getVertex( dword iVertex, dword iPosition, Cpoint& point ) |
Python | Cvector getVertex( int iVertex, int iPosition ) |
Return value
C++
0 = Error getting the vertex.
1 = Success.
Python
Cvector containing the vertex requested.
Anchor | ||||
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|
setVertex
Sets vertex by index.
Language | Syntax |
---|---|
C++ | byte setVertex( dword iVertex, dword iPosition, const Cpoint& point ) |
Python | int setVertex( int iVertex, int iPosition, Cvector point ) |
Return value
0 = Error setting the vertex.
1 = Success.
Anchor | ||||
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|
getNormal
Gets normal by index.
Language | Syntax |
---|---|
C++ | byte getNormal( dword iVertex, dword iPosition, Cvector&normal ) |
Python | Cvector getNormal( int iVertex, int iPosition ) |
Return value
C++
0 = Error getting the normal.
1 = Success.
Python
Cvector containing the normal requested.
Anchor | ||||
---|---|---|---|---|
|
setNormal
Sets normal by index.
Language | Syntax |
---|---|
C++ | byte setNormal( dword iNormal, dword iPosition, const Cvector& normal ) |
Python | int setNormal( int iNormal, int iPosition, Cvector normal ) |
Return value
0 = Error setting the normal.
1 = Success.
Anchor | ||||
---|---|---|---|---|
|
getTriangle
Gets triangle (vertexes and normals) by index.
Language | Syntax |
---|---|
C++ | byte getTriangle( dword iTriangle, dword &iVertex1, dword &iVertex2, dword &iVertex3, dword &iNormal1, dword &iNormal2, dword &iNormal3 ) |
Python | (int iVertex1, int iVertex2, int iVertex3, int iNormal1, int iNormal2, int iNormal3) getTriangle( int iTriangle ) |
Return value
C++
0 = Error getting the triangle.
1 = Success.
Python
Tuple containing the triangle data.
Anchor | ||||
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|
setTriangle
Sets triangle (vertexes and normals) by index.
Language | Syntax |
---|---|
C++ | byte setTriangle( dword iTriangle, dword iVertex1, dword iVertex2, dword iVertex3, dword iNormal1, dword iNormal2, dword iNormal3 ) |
Python | int setTriangle( int iTriangle, int iVertex1, int iVertex2, int iVertex3, int iNormal1, int iNormal2, int iNormal3 ) |
Return value
0 = Error setting the triangle.
1 = Success.
Anchor | ||||
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|
getTriangleGroup
Gets triangle group by index.
Language | Syntax |
---|---|
C++ | byte getTriangleGroup( dword iTriangle, dword& idGroup ) |
Python | int getTriangleGroup( int iTriangle ) |
Return value
C++
0 = Error getting the triangle group.
1 = Success.
Python
Triangle group ID.
Anchor | ||||
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setTriangleGroup
Sets group that's the triangle belongs to.
Language | Syntax |
---|---|
C++ | byte setTriangleGroup( dword iTriangle, dword idGroup ) |
Python | int setTriangleGroup( int iTriangle, int idGroup ) |
Return value
0 = Error setting the triangle group.
1 = Success.
Anchor | ||||
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|
getTriangleUVW
Gets triangle UVW coordinates.
Language | Syntax |
---|---|
C++ | byte getTriangleUVW( dword iTriangle, dword iChannelID, float& u1, float& v1, float& w1, float& u2, float& v2, float& w2, float& u3, float& v3, float& w3 ) |
Python | (float u1, float v1, float w1, float u2, float v2, float w2, float u3, float v3, float w3) getTriangleUVW( int iTriangle, int iChannelID ) |
Return value
C++
0 = Error getting the triangle UVW coordinates.
1 = Success.
Python
Tuple containing the triangle UVW coordinates.
Anchor | ||||
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|
setTriangleUVW
Sets triangle UVW coordinantes.
Language | Syntax |
---|---|
C++ | byte setTriangleUVW( dword iTriangle, dword iChannelID, float u1, float v1, float w1, float u2, float v2, float w2, float u3, float v3, float w3 ) |
Python | int setTriangleUVW( int iTriangle, int iChannelID, float u1, float v1, float w1, float u2, float v2, float w2, float u2, float v2, float w3 ) |
Return value
0 = Error setting the triangle UVW coordinates.
1 = Success.
Anchor | ||||
---|---|---|---|---|
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getTriangleMaterial
Gets triangle material.
Language | Syntax |
---|---|
C++ | byte getTriangleMaterial( dword iTriangle, Cmaxwell::Cmaterial& material ) |
Python | CmaxwellMaterial getTriangleMaterial( int iTriangle ) |
Return value
C++
0 = Error getting triangle material.
1 = Success.
Python
Triangle material.
Anchor | ||||
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|
setTriangleMaterial
Sets the triangle material.
Language | Syntax |
---|---|
C++ | byte setTriangleMaterial( dword iTriangle, Cmaxwell::Cmaterial material ) |
Python | int setTriangleMaterial( int iTriangle, CmaxwellMaterial material ) |
Return value
0 = Error setting triangle material.
1 = Success.
Anchor | ||||
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|
getGroupMaterial
Gets material of a group of triangles.
Language | Syntax |
---|---|
C++ | byte getParentgetGroupMaterial( dword iGroup, Cmaxwell::CobjectCmaterial& parent material ) |
Python | CmaxwellObject getParentCmaxwellMaterial getGroupMaterial( int iGroup ) |
Return value
C++
0 = Error getting parent objecttriangle group material.
1 = Success.
Python
Parent objectTriangle group material.
Anchor | ||||
---|---|---|---|---|
|
...
setGroupMaterial
Sets the parent object in the hierarchymaterial of a group of triangles.
Language | Syntax |
---|---|
C++ | byte setParentsetGroupMaterial( dword iGroup, Cmaxwell::Cobject parent Cmaterial material ) |
Python | int setParent( CmaxwellObject parent setGroupMaterial( int iGroup, CmaxwellMaterial material ) |
Return value
0 = Error setting parent objecttriangle group material.
1 = Success.
Anchor | ||||
---|---|---|---|---|
|
getUuid
...
setBaseAndPivot
Sets base and pivot axes of the object.
Language | Syntax |
---|---|
C++ | const char* getUuid( byte setBaseAndPivot( Cbase base, Cbase pivot, real substepTime = 0.0 ) |
Python | str getUuid() |
...
setUuid
...
Return value
0 = Error setting object base and pivot.
1 = Success.
Anchor | ||||
---|---|---|---|---|
|
getBaseAndPivot
Gets base and pivot axes of the object.
Language | Syntax |
---|---|
C++ | byte setUuid( const char* pUuid getBaseAndPivot( Cbase& base, Cbase& pivot, const real substepTime = 0.0 ) |
Pythonint | setUuid( str uuid (Cbase base, Cbase pivot) getBaseAndPivot( float substepTime = 0.0 ) |
Return value
C++
0 = Error
...
getting object base and pivot.
1 = Success.
Python
Tuple containing Cbase base and Cbase pivot axes (base,pivot).
Anchor | ||||
---|---|---|---|---|
|
getMaterial
...
getWorldTransform
Returns the world transform of the object taking into account base and pivot of all its parents..
Language | Syntax |
---|---|
C++ | byte getMaterial( Cmaxwell::Cmaterial& parent getWorldTransform( Cbase& base ) |
Python | CmaxwellMaterial getMaterialCbase getWorldTransform() |
Return value
C++
0 = Error getting world transform of the object material.
1 = Success.
Python
Object materialworld transform.
Sets the object material
Anchor | setmaterial | setmaterial |
---|
setMaterial
|
getTransfromSubstepsCount
Return the number of substeps used for defining Base and Pivot motion blur.
Language | Syntax |
---|---|
C++ | dword getTransformSubstepsCount() |
Python | int getTransformSubstepsCount() |
Anchor | ||||
---|---|---|---|---|
|
getTransformStepInfoByIndex
Return transform information( base, pivot and time) for the given index.
Language | Syntax |
---|---|
C++ | byte setMaterial( Cmaxwell::Cmaterial material byte getTransformStepInfoByIndex( Cbase& base, Cbase& pivot, real& time, const dword index ) |
Pythonint | setMaterial( CmaxwellMaterial material (Cbase base, Cbase pivot, float time) getTransformStepInfoByIndex( int index ) |
Return value
C++
0 = Error
...
getting transform information of the object
...
.
1 = Success.
Python
Tuple containing transform information.
Anchor | ||||
---|---|---|---|---|
|
setProperties
...
isPosRotScaleInitialized
Checks if any of the following methods have been used for the object: setPosition, setRotation, setScale, setShear, setPivotPosition and setPivotRotation. The correct way to transform the object is through the setBaseAndPivot method.
Language | Syntax |
---|---|
C++ | byte setProperties( int doDirectCausticsReflection, int doDirectCausticsRefraction, int doIndirectCausticsReflection, int doIndirectCausticsRefraction isPosRotScaleInitialized( bool& init ) |
Python | int setProperties( byte doDirectCausticsReflection, byte doDirectCausticsRefraction, byte doIndirectCausticsReflection, byte doIndirectCausticsRefraction bool isPosRotScaleInitialized() |
Return value
0 = Error setting object material.
...
C++
0 = Error getting object transformed for Maxwell Studio.
1 = Success.
Python
True = object initialized using setPosition, setRotation, setScale, setShear, setPivotPosition and/or setPivotRotation (methods used for Maxwell Studio, not for rendering.
Anchor | ||||
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|
getDependencies
...
cleanGeometry
Optional routine that removes degenerated triangles, repeated/unused vertex and normals. This function is automatically called inside the writeMXS method. It is not needed to call it except in scenarios like the interactive engine.
Language | Syntax |
---|---|
C++byte getDependencies( dword& numDependencies, char** & paths, const bool& searchInsideProxy = true | byte cleanGeometry() |
Python | str[] getDependencies( bool searchInsideProxy = true int cleanGeometry() |
Parameters
Type | Name | In/Out | Description |
---|---|---|---|
dword& | numDependencies | out | (C++ only) Number of dependencies returned. |
char**& | paths | out | (C++ onlu) String array (size = numDependencies) containing all the dependencies requested. |
const bool& | searchIndideProxy | in | If true, the function search for dependencies also in the referenced proxy object if exists. searchInsideProxy is true by default. |
Return value
0 = Error cleaning geometry.
1 = Success.
Anchor | ||||
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getHide
Gets "hide" status of the object.
Language | Syntax |
---|---|
C++ | byte getHide( bool& hide ) |
Python | bool getHide() |
Return value
C++
0 = Error getting dependency paths"hide" status.
1 = Success.
Python
List of str containing the dependency pathsTrue = object is hidden.
False = object is not hidden.
Anchor | ||||
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getNumVertexes
...
setHide
Sets "hide" status of the object.
Language | Syntax |
---|---|
C++ | byte getNumVertexes( dword& nVertexes setHide( bool hide ) |
Python | int getNumVertexessetHide( bool hide ) |
Return value
...
C++
0 = Error
...
setting "hide" state.
1 = Success
...
Python
...
.
Anchor | ||||
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|
...
getHideToCamera
Gets number of triangles "hide to camera" status of the object.
Language | Syntax |
---|---|
C++ | byte getNumTrianglesgetHideToCamera( dwordbool& nTriangles hide ) |
Python | int getNumTrianglesbool getHide() |
Return value
C++
0 = Error getting number of triangles"hide to camera" status.
1 = Success.
Python
Number of trianglesTrue = object is hidden to camera.
False = object is not hidden to camera.
Anchor | ||||
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getNumNormals
...
setHideToCamera
Sets "hide to camera" status of the object.
Language | Syntax |
---|---|
C++ | byte getNumNormals( dword& nNormals setHideToCamera( bool hide ) |
Python | int getNumNormalssetHideToCamera( bool hide ) |
Return value
C++
...
0 = Error
...
setting "hide to camera" state.
1 = Success.
Python
Number of normals.
Anchor | ||||
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|
...
getHideToReflectionsRefractions
Gets number of positions per vertex of "hide to reflections and refractions" status of the object.
Language | Syntax |
---|---|
C++ | byte getNumPositionsPerVertexgetHideToReflectionsRefractions( dwordbool& nPositions hide ) |
Python | int getNumPositionsPerVertexbool getHideToReflectionsRefractions() |
Return value
C++
0 = Error getting number of positions per vertex"hide to reflections and refractions" status.
1 = Success.
Python
Number of positions per vertexTrue = object is hidden to reflections and refractions.
False = object is not hidden to reflections and refractions.
Anchor | ||||
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getNumChannelsUVW
...
setHideToReflectionsRefractions
Sets "hide to reflections and refractions" status of the object.
Language | Syntax |
---|---|
C++ | byte getNumChannelsUVW( dword& nChannelsUVW setHideToReflectionsRefractions( bool hide ) |
Python | int getNumChannelsUVWsetHideToReflectionsRefractions( bool hide ) |
Return value
C++
...
0 = Error
...
setting "hide to reflections and refractions" state.
1 =
...
Python
...
Success.
Anchor | ||||
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addChannelUVW
...
getHideToGI
Gets "hide to global illumination" status of the object.
Language | Syntax |
---|---|
C++ | byte addChannelUVWgetHideToGI( dword& index, byte id = 0xFF bool& hide ) |
Python | int addChannelUVW( byte id = 0xFF bool getHideToGI() |
Return value
C++
0 = Error adding UVW channelgetting "hide to global illumination" status.
1 = Success.
Python
Index of the new channelTrue = object is hidden to global illumination.
False = object is not hidden to global illumination.
Anchor | |||||
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generateSphericalUVW
...
setHideToGI
Sets "hide to global Illumination" status of the object.
Language | Syntax |
---|---|
C++ | byte generateSphericalUVW( dword& iChannel, Cbase& projectorBase, real& startLatitude, real& endLatitude, real& startLongitude, real& endLongitude setHideToGI( bool hide ) |
Python | int generateSphericalUVW( int iChannel, Cbase projectorBase, float startLatitude, float endLatitude, float startLongitude, float endLongitude setHideToGI( bool hide ) |
Return value
0 = Error generating spherical UVW coordinaltessetting "hide to global illumination" state.
1 = Success.
Anchor | ||||
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generateCylindricalUVW
...
isExcludedOfCutPlanes
Gets "excluded of cut planes" status of the object.
Language | Syntax |
---|---|
C++ | byte generateCylindricalUVWisExcludedOfCutPlanes( dword& iChannel, Cbase& projectorBase, real& startAngle, real& endAngle bool& excluded ) |
Python | int generateCylindricalUVW( int iChannel, Cbase projectorBase, float startAngle, float endAngle bool isExcludedOfCutPlanes() |
Return value
C++
0 = Error
...
getting "excluded of cut planes" status.
1 = Success.
Python
True = object is excluded to cut planes.
False = object is not excluded of cut planes.
Generates cubic UVW coordinates
Anchor | generatecubicuvw | generatecubicuvw |
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generateCubicUVW
|
excludeOfCutPlanes
Sets "excluded of cut planes" status of the object.
Language | Syntax |
---|---|
C++ | byte generateCubicUVW( dword& iChannel, Cbase& projectorBase, bool mirrorBackFaces = false excludeOfCutPlanes( bool exclude ) |
Python | int generateCubicUVW( int iChannel, Cbase projectorBase, bool mirrorBackFaces = False excludeOfCutPlanes( bool exclude ) |
Return value
0 = Error generating cubic UVW coordinaltessetting "excluded of cut planes" state.
1 = Success. Anchor
generatePlanarUVW
Generates planar UVW coordinates
Anchor | ||||
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getReferenceDisplayPoints
This function is useful to display a mesh on a viewport. Returns an array with the vertices of the object in object space. This function is not accurate but should be used for preview purposes only.
Language | Syntax |
---|---|
C++ | byte generatePlanarUVW( float* getReferenceDisplayPoints( const dword& percent, const dword& iChannelmaxPoints, Cbasedword& projectorBase nPoints ) |
Python | int generatePlanarUVWarray getReferenceDisplayPoints( int iChannelpercent, Cbase projectorBase int maxPoints ) |
Return value
0 = Error generating planar UVW coordinaltes.
1 = Success.
...
getVertex
Gets vertex by index.
...
Parameters
Type | Name | In/Out | Description |
---|---|---|---|
const dword& | percent | in | Percent of points of the mesh that will be returned. |
const dword& | maxPoints | in | Maximum number of points that will be in the returned array (-1 means there is not a maximum fixed) |
dword& | nPoints | out | Number of points returned. |
Return value
C++
0 = Error getting the vertex.1 = SuccessArray of nPoints * 3 containing the proxy points requested.
Python
Cvector containing the vertex requestedNumPy array containing the proxy points requested. Shape is (nPoints,3).
Anchor | ||||
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...
setColorID
Sets vertex by indexthe color used by this object in the Object ID render channel. RGB values must always be in the 0-1 range.
Language | Syntax |
---|---|
C++ | byte setVertex( dword iVertex, dword iPosition, const Cpoint& point setColorID( const Crgb& color ) |
Python | int setVertex( int iVertex, int iPosition, Cvector point setColorID( Crgb color ) |
Return value
0 = Error setting the vertexcolor ID.
1 = Success.
Anchor | ||||
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getNormal
...
getColorID
Gets the color used by this object in the Object ID render channel.
Language | Syntax |
---|---|
C++ | byte getNormal( dword iVertex, dword iPosition, Cvector &normal getColorID( Crgb & color ) |
Python | Cvector getNormal( int iVertex, int iPosition Crgb getColorID() |
Return value
C++
0 = Error getting the normalcolor ID.
1 = Success.
Python
Cvector Crgb containing the normal requestedcolor ID.
Anchor | ||||
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|
...
setSubdivisionLevel
Sets normal by indexthe subdivision level of the mesh.
Language | Syntax |
---|---|
C++ | byte |
setSubdivisionLevel( const dword | |
& level ) | |
Python | int |
setSubdivisionLevel( int | |
level ) |
Return value
0 = Error setting the normal.
1 = Success.
Anchor | ||||
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|
...
getSubdivisionLevel
Gets triangle (vertexes and normals) by indexthe subdivision level of the mesh.
Language | Syntax |
---|---|
C++ | byte getTrianglegetSubdivisionLevel( dword iTriangle, dword &iVertex1, dword &iVertex2, dword &iVertex3, dword &iNormal1, dword &iNormal2, dword &iNormal3 dword& level ) |
Python | dict getTriangle( int iTriangle int level, int success) getSubdivisionLevel() |
Return value
C++
0 = Error getting the triangle.
1 = Success.
Python
Dictionary containing the triangle data ("iVertex1", "iVertex2", "iVertex3", "iNormal1", "iNormal2", "iNormal3")Tuple containing the subdivision level of the mesh and the success value of the method.
Anchor | ||||
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setTriangle
...
setGeometryDirty
Method used to recalculate structures needed in interactive mode when the object changes. It is not needed to call it if the UVs or material change, but just should be called when the mesh or base change.
Language | Syntax |
---|---|
C++byte setTriangle( dword iTriangle, dword iVertex1, dword iVertex2, dword iVertex3, dword iNormal1, dword iNormal2, dword iNormal3 ++ | byte setGeometryDirty() |
Python | int setTriangle( int iTriangle, int iVertex1, int iVertex2, int iVertex3, int iNormal1, int iNormal2, int iNormal3 setGeometryDirty() |
Return value
0 = Error setting the trianglegeometry dirty.
1 = Success.
Anchor | ||||
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getTriangleGroup
...
initializeMesh
Clean the mesh and allocates memory for vertexes, normals, triangles and motion blur.
Language | Syntax |
---|---|
C++ | byte getTriangleGroupinitializeMesh( dword iTrianglenVertex, dword nNormals, dword nFaces, dword & idGroup positionsPerVertex ) |
Pythonint getTriangleGroup( int iTriangle | int initializeMesh( int nVertex, int nNormals, int nFaces, int positionsPerVertex ) |
Return value
...
C++
0 = Error
...
initializing mesh.
1 = Success
...
Python
...
.
Anchor | ||||
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setTriangleGroup
...
resizeMesh
This function reinitializes all the basic geometry and UV arrays. The number of UV channels and their ids remain the same, but UV´s are zeroed. Motion blur vertices can be wiped (if there were) setting newNpositionsPerVertex = 1, or added (if there weren´t) setting newNpositionsPerVertex = 2.
Language | Syntax |
---|---|
C++ | byte setTriangleGroup( dword iTriangleresizeMesh( dword newNVertex, dword newNNormals, dword newNFaces, dword idGroup newNpositionsPerVertex ) |
Python | int setTriangleGroup( int iTriangleresizeMesh( int newNVertex, int newNNormals, int newNFaces, int idGroup newNpositionsPerVertex ) |
Return value
0 = Error setting the triangle groupresizing mesh.
1 = Success.
Anchor | ||||
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getTriangleUVW
...
generateCustomUVW
--TODO--.
Language | Syntax | C++ | byte getTriangleUVW( dword iTriangle, dword iChannelID, float& u1, float& v1, float& w1, float& u2, float& v2, float& w2, float& u3, float& v3, float& w3|
---|---|---|---|
C++ | byte generateCustomUVW( dword iChannel, dword iGeneratorType ) | ||
Python | dict getTriangleUVWint generateCustomUVW( int iTriangleiChannel, int iChannelID iGeneratorType ) |
Return value
...
C++
0 = Error
...
generating custom UVW coordinates.
1 = Success
...
Python
...
.
Anchor | ||||
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|
setTriangleUVW
...
getUVWChannelProperties
--TODO--.
Language | Syntax |
---|---|
C++ | byte setTriangleUVWgetUVWChannelProperties( dword iTriangle, dword iChannelID, float u1, float v1, float w1, float u2, float v2, float w2, float u3, float v3, float w3 iChannel, byte& projType, bool& customProj, Cbase& projectorBase, real& startLatitude, real& endLatitude, real& startLongitude, real& endLongitude, real& startAngle, real& endAngle, bool& mirrorBackFaces ) |
Python | int setTriangleUVW (int iTriangleprojType, int iChannelID, float u1, float v1, float w1, float u2, float v2, float w2, float u2, float v2, float w3 ) |
Return value
0 = Error setting the triangle UVW coordinates.
1 = Success.
...
getTriangleMaterial
Gets triangle material.
Language | Syntax |
---|---|
C++ | byte getTriangleMaterial( dword iTriangle, Cmaxwell::Cmaterial& material ) |
Python | CmaxwellMaterial getTriangleMaterial( int iTriangle bool custumProj, Cbase projectorBase, float startLatitude, float endLatutide, float startLongitude, float endLongitude, float startAngle, float endAngle, bool mirrorBackFaces) getUVWChannelProperties( int iChannel ) |
Return value
C++
0 = Error getting triangle materialUVW channel properties.
1 = Success.
Python
Triangle materialTuple containing the UVW channel properties.
Anchor | ||||
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setTriangleMaterial
...
getGlobalXform
--TODO--.
Language | Syntax |
---|---|
C++ | byte setTriangleMaterial( dword iTriangle, Cmaxwell::Cmaterial material getGlobalXform( Cbase& xForm ) |
Python | int setTriangleMaterial( int iTriangle, CmaxwellMaterial material Cbase getGlobalXform() |
Return value
C++
0 = Error
...
getting --TODO--
1 = Success.
Python
Cbase containing --TODO--
Anchor | ||||
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getGroupMaterial
...
getGlobalNormalsXform
--TODO--.
Language | Syntax |
---|---|
C++ | byte getGroupMaterial( dword iGroup, Cmaxwell::Cmaterial& material getGlobalNormalsXform( Cbase& xForm ) |
Python | CmaxwellMaterial getGroupMaterialCbase getGlobalNormalsXform( int iGroup ) |
Return value
C++
0 = Error getting triangle group material. --TODO--
1 = Success.
Python
Triangle group material.Cbase containing --TODO--
Anchor | ||||
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setGroupMaterial
...
getInverseGlobalXform
--TODO--.
Language | Syntax |
---|---|
C++ | byte setGroupMaterial( dword iGroup, Cmaxwell::Cmaterial material getInverseGlobalXform( Cbase& ixForm ) |
Python | int setGroupMaterial( int iGroup, CmaxwellMaterial material Cbase getInverseGlobalXform() |
Return value
C++
0 = Error
...
getting --TODO--
1 = Success.
Python
Cbase containing --TODO--
Anchor | ||||
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setBaseAndPivot
...
getInverseGlobalNormalXform
--TODO--.
Language | Syntax |
---|---|
C++ | byte setBaseAndPivotgetInverseGlobalNormalXform( Cbase base, Cbase pivot, real substepTime = 0.0 & ixForm ) |
Python | int setBaseAndPivot( Cbase base, Cbase pivot, float substepTime = 0.0 Cbase getInverseGlobalNormalXform() |
Return value
C++
0 = Error
...
1 = Success.
...
getBaseAndPivot
...
getting --TODO--
1 = Success.
Python
Cbase containing --TODO--
Anchor | ||||
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isGeometryLoader
Checks if the object was created by a geometry loader extension.
Language | Syntax |
---|---|
C++ | byte getBaseAndPivotisGeometryLoader( Cbase& base, Cbase& pivot, const real substepTime = 0.0 bool& isGeomExtension ) |
Python | tuple getBaseAndPivot( float substepTime = 0.0 bool isGeometryLoader() |
Return value
C++
0 = Error getting object base and pivotchecking object was created from a geometry loader extension.
1 = Success.
Python
Object base and pivot axesTrue = the object was created by a geometry loader extension.
Anchor | ||||
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|
...
isGeometryProcedural
Returns the world transform of the object taking into account base and pivot of all its parents.Checks if the object was created by a procedural geometry extension.
Language | Syntax |
---|---|
C++ | byte getWorldTransformisGeometryProcedural( Cbasebool& base isGeomProceduralExtension ) |
Python | Cbase getWorldTransformbool isGeometryProcedural() |
Return value
C++
0 = Error getting world transform of the object.
1 = Success.
Python
Object world transform.
...
getTransfromSubstepsCount
Return the number of substeps used for defining Base and Pivot motion blur.
Language | Syntax |
---|---|
C++ | dword getTransformSubstepsCount() |
Python | int getTransformSubstepsCount() |
...
getTransformStepInfoByIndex
...
checking object was created from a procedural geometry extension.
1 = Success.
Python
True = the object was created by a procedural geometry extension.
Anchor | ||||
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hasGeometryModifiers
Checks if the object has geometry modifiers (extensions).
Language | Syntax |
---|---|
C++ | byte getTransformStepInfoByIndexhasGeometryModifiers( Cbase& base, Cbase& pivot, real& time, const dword index bool& isGeomModifiersExtension ) |
Python | dict getTransformStepInfoByIndexbool hasGeometryModifiers( int index ) |
Return value
C++
0 = Error getting transform information of the objectchecking object have geometry modifiers (extensions).
1 = Success.
Python
Dictionary containing transform information ('base','pivot','time'True = the object have geometry modifiers (extensions).
Anchor | ||||
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isPosRotScaleInitialized
...
cleanAllGeometryModifierExtensions
Clean all geometry modifier extensions applyed to the object.
Language | Syntax |
---|---|
C++ | byte isPosRotScaleInitializedcleanAllGeometryModifierExtensions( bool& init ) |
Python | bool isPosRotScaleInitializedint cleanAllGeometryModifierExtensions() |
Return value
...
C++
0 = Error
...
cleaning geometry modifier extensions.
1 = Success.
...
Python
...
Anchor | ||||
---|---|---|---|---|
|
cleanGeometry
...
getGeometryModifierExtensionsNumber
Gets the number of geometry modifier extensions applied to the object.
Language | Syntax |
---|---|
C++ | byte cleanGeometrygetGeometryModifierExtensionsNumber( dword& numModifierExtensions ) |
Python | int cleanGeometrygetGeometryModifierExtensionsNumber() |
Return value
C++
0 = Error
...
getting the number of geometry modifier extensions applied to the object.
1 = Success.
Python
Number of geometry modifier extensions applied to the object.