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NameDescription
setPointerInternal use.
Cobject#freefreeDestroys the object.
getNameGets object name.
setNameSets object name.
isMeshChecks whether the object is a mesh.
isInstanceChecks whether the object is an instance.
getInstancedGets instance's parent.
isRFRKChecks whether the object is a RFRK object.
getRFRKParametersGets ReaFlow RenderKit parameters.
setRFRKParametersSets RealFlow ReaFlow RenderKit  parameters.
getReferencedScenePathGets the scene file referenced by this object.
setReferencedScenePathSets the scene file referenced by this object.
getReferencedSceneMaterialGets the material of an specific object inside the referenced scene.
setReferencedSceneMaterialSets the material of an specific object inside the referenced scene.
getReferencedOverrideFlagsGet the override policy for visibility flags.
setReferencedOverrideFlagsSet the override policy for visibility flags.
mergeMeshesMerges an array of meshes into a single mesh. Target object must not be included.
getParent Gets the parent object in the hierarchy.
setParent Sets the parent object in the hierarchy.
getUuid Unique user ID that can be used for custom purposes.
setUuid Sets the unique user ID.
getMaterial Gets the material applied.
setMaterial 
getProperties 
setProperties 

getDependencies

 Sets the object material.
setPropertiesSets the caustics properties of the object.

getDependencies

Gets all the extern dependencies of the object (rfrk files, etc).
Geometry
getNumVertexes Gets number of vertexes of the object.
getNumTriangles Gets number of triangles of the object.
getNumNormals Gets number of the normals of the object.
getNumPositionsPerVertex 
getNumChannelsUVW 
addChannelUVW 
generateSphericalUVW 
generateCylindricalUVW 
generateCubicUVW 
generatePlanarUVW 
getVertex 
setVertex 
getNormal 
setNormal 
getTriangle 
setTriangle 
getTriangleGroup 
setTriangleGroup 
getTriangleUVW 
setTriangleUVW 
getTriangleMaterial 
setTriangleMaterial 
getGroupMaterial 
setGroupMaterial 
getBaseAndPivot 
setBaseAndPivot 
getWorldTransform 
getTransformSubstepsCount 
getTransfrormStepInfoByIndex 
getPosition 
setPosition 
getRotation 
setRotation 
getScale 
setScale 
getShear 
setShear 
getPivotPosition 
setPivotPosition 
getPivotRotation 
setPivotRotation 
isPosRotScaleInitialized 
cleanGeometry 
Display
getHide 
setHide 
getHideToCamera 
setHideToCamera 
getHideToReflectionsRefractions 
setHideToReflectionsRefractions 
getHideToGI 
setHideToGI 
isExcludedOfCutPlanes 
excludeOfCutPlanes 
getProxyDisplayPoints 
setColorID 
getColorID 
setGeometryDirty 
getUserData 
setUserData 
getVertexesBuffer 
getNormalsBuffer 
getTrianglesBuffer 
initializeMesh 
resizeMesh 
generateCustomUVW 
getUVWChannelProperties Gets number of positions per vertex of the object.
getNumChannelsUVWGets number of UVW channels of the object.
addChannelUVWAdds an UVW channel to the object.
generateSphericalUVWGenerates spherical UVW coordinates.
generateCylindricalUVWGenerates cylindrical UVW coordinates.
generateCubicUVWGenerates cubic UVW coordinates.
generatePlanarUVWGenerates planar UVW coordinates.
getVertexGets vertex by index.
setVertexSets vertex by index.
getNormalGets normal by index.
setNormalSets normal by index.
getTriangleGets triangle (vertexes and normals) by index.
setTriangleSets triangle (vertexes and normals) by index.
getTriangleGroupGets triangle group by index.
setTriangleGroupSets triangle group.
getTriangleUVWGets triangle UVW coordinates.
setTriangleUVWSets triangle UVW coordinantes.
getTriangleMaterialGets triangle material.
setTriangleMaterialSets triangle material.
getGroupMaterialGets material of a group of triangles.
setGroupMaterialSets material of a group of triangles.
getBaseAndPivotGets base and pivot axes of the object.
setBaseAndPivotSets base and pivot axes of the object.
getWorldTransformReturn the world transform of the object.
getTransformSubstepsCountReturn the number of substeps used for defining Base and Pivot motion blur.
getTransfrormStepInfoByIndexReturn transform information( base, pivot and time) for the given index.
getPositionUsed by Maxwell Studio (not needed for rendering).
setPositionUsed by Maxwell Studio (not needed for rendering).
getRotationUsed by Maxwell Studio (not needed for rendering).
setRotationUsed by Maxwell Studio (not needed for rendering).
getScaleUsed by Maxwell Studio (not needed for rendering).
setScaleUsed by Maxwell Studio (not needed for rendering).
getShearUsed by Maxwell Studio (not needed for rendering).
setShearUsed by Maxwell Studio (not needed for rendering).
getPivotPositionUsed by Maxwell Studio (not needed for rendering).
setPivotPositionUsed by Maxwell Studio (not needed for rendering).
getPivotRotationUsed by Maxwell Studio (not needed for rendering).
setPivotRotationUsed by Maxwell Studio (not needed for rendering).
isPosRotScaleInitializedChecks if the methods above have been used for the given object.
cleanGeometryOptional routine that removes degenerated triangles, repeated/unused vertex and normals.
Display
getHideGets "hide" status of the object.
setHideSets "hide" status of the object.
getHideToCameraGets "hide to camera" status of the object.
setHideToCameraSets "hide to camera" status of the object.
getHideToReflectionsRefractionsGets "hide to reflections and refractions" status of the object.
setHideToReflectionsRefractionsSets "hide to reflections and refractions" status of the object.
getHideToGIGets "hide to global illumination" status of the object.
setHideToGIGets "hide to global illumination" status of the object.
isExcludedOfCutPlanesGets "excluded of cut planes" status of the object.
excludeOfCutPlanesSets "excluded of cut planes" status of the object.
getReferenceDisplayPointsThis function is useful to display a mesh on a viewport.
setColorIDSets the color used by this object in the Object ID render channel.
getColorIDGets the color used by this object in the Object ID render channel.
setSubdivisionLevelSets the subdivision level of the mesh.
getSubdivisionLevelGets the subdivision level of the mesh.
setGeometryDirtySet the geometry "dirty".
getUserDataInternal use.
setUserDataInternal use.
getVertexesBufferInternal use.
getNormalsBufferInternal use.
getTrianglesBufferInternal use.
initializeMeshClean the mesh and allocates memory for vertexes, normals, triangles and motion blur.
resizeMeshReinitializes all the basic geometry and UV arrays.
generateCustomUVW 
getUVWChannelPropertiesGets UVW channel properties.
getGlobalXform 
getGlobalNormalsXform 
getInverseGlobalXform 
getInverseGlobalNormalsXform 
isGeometryLoaderChecks if the object was created by a geometry loader extension.
isGeometryProceduralChecks if the object was created by a procedural geometry extension.
hasGeometryModifiersChecks if the object has geometry modifiers (extensions).
applyGeometryModifierExtension 
cleanAllGeometryModifierExtensionsClean all geometry modifier extensions applyed to the object.
getGeometryLoaderExtensionParams 
getGeometryProceturalExtensionParams getGeometryModifierExtensionNumber
 getGeometryModifierExtensionsNumberGets the number of geometry modifier extensions applied to the object.
getGeometryModifierExtensionParamsAtIndex 

Inherited methods

isNull.

Anchor
free
free

free

Destroys the object.

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LanguageSyntax
C++Cmaxwell::Cobject getInstanced()
PythonCmaxwellObject getInstanced()

Return value

Cmaxwell::Cobject reference to the instanced object. Null object if the object is not an instance, (Cmaxwell::Cobject::isNull() == true).

Anchor
isrfrk
isrfrk

...

LanguageSyntax
C++byte getReferencedSceneMaterial( const char* objectName, Cmaxwell::Cmaterial& material )
PythonCmaxwellMaterial getReferencedSceneMaterial( str objectName )

...

LanguageSyntax
C++byte setReferencedSceneMaterial( const char* objectName, Cmaxwell::Cmaterial  material )
Pythonint setReferencedSceneMaterial( str objectName, Cmaterial CmaxwellMaterial  material )

Return value

0 = Error setting reference scene file.

1 = Success.

Anchor
mergemeshesgetreferencedoverrideflagsmergemeshes
getreferencedoverrideflags

mergeMeshes

Merges an array of meshes into a single mesh. The original meshes are not removed (it can be done later calling Cmaxwell::Cobject::free() ). The target object must not be included in the mesh list.

LanguageSyntax
C++byte mergeMeshes( const Cobject* pMeshes, dword nMeshes )
Pythonint mergeMeshes( CmaxwellObject list meshes )

Return value

0 = Error setting reference scene file.

1 = Success.

Examples

Code Block
languagejavascript
titlePython
meshes  = []
meshes.append( scene.getObject("sphere") );
meshes.append( scene.getObject("cube") );
scene.getObject("cubesphere").mergeMeshes( meshes );
scene.getObject("sphere").free();
scene.getObject("cube").free(); 

 

...

getReferencedOverrideFlags

Gets the override policy for visibility flags. Flags are described in OVERRIDE_REFERENCE_FLAGS in maxwellenums.h.

LanguageSyntax
C++byte getReferencedOverrideFlags( byte& flags )
Python(int flags, int success) getReferencedOverrideFlags()

Return value

C++

0 = Error

1 = Success

Python

Tuple containing the "override reference" flags of the object, and the function success value.

Anchor
setreferencedoverrideflags
setreferencedoverrideflags

setReferencedOverrideFlags

Sets the override policy for visibility flags. Flags are described in OVERRIDE_REFERENCE_FLAGS in maxwellenums.h.

LanguageSyntax
C++byte setReferencedOverrideFlags( byte& flags )
Pythonint setReferencedOverrideFlags( int flags )

Return value

0 = Error

1 = Success

Anchor
mergemeshes
mergemeshes

mergeMeshes

Merges an array of meshes into a single mesh. The original meshes are not removed (it can be done later calling Cmaxwell::Cobject::free() ). The target object must not be included in the mesh list, so target geometry (if exists) will be erased.

LanguageSyntax
C++byte mergeMeshes( const Cmaxwell::Cobject* pMeshes, dword nMeshes )
Pythonint mergeMeshes( CmaxwellObject[] meshes )

Return value

0 = Error setting reference scene file.

1 = Success.

Examples

Code Block
languagejavascript
titlePython
meshes  = []
meshes.append( scene.getObject("sphere") );
meshes.append( scene.getObject("cube") );
scene.getObject("cubesphere").mergeMeshes( meshes ); // "cubesphere must exists"
scene.getObject("sphere").free();
scene.getObject("cube").free(); 

Anchor
getparent
getparent

getParent

Gets the parent object in the hierarchy.

LanguageSyntax
C++byte getParent( Cmaxwell::Cobject& parent )
PythonCmaxwellObject getParent()

Return value

C++

0 = Error getting parent object.

1 = Success.

Python

Parent object.

Anchor
setparent
setparent

setParent

Sets the parent object in the hierarchy.

LanguageSyntax
C++byte setParent( Cmaxwell::Cobject parent )
Pythonint setParent( CmaxwellObject parent )

Return value

0 = Error setting parent object.

1 = Success.

Anchor
getuuid
getuuid

getUuid

Unique user ID that can be used for custom purposes.

LanguageSyntax
C++const char* getUuid()
Pythonstr getUuid()

Anchor
setuuid
setuuid

setUuid

Sets the unique user ID.

LanguageSyntax
C++byte setUuid( const char* pUuid )
Pythonint setUuid( str uuid )

Return value

0 = Error setting unique user ID.

1 = Success.

Anchor
getmaterial
getmaterial

getMaterial

Gets the material applied.

LanguageSyntax
C++byte getMaterial( Cmaxwell::Cmaterial& parent )
PythonCmaxwellMaterial  getMaterial()

Return value

C++

0 = Error getting object material.

1 = Success.

Python

Object material.

Anchor
setmaterial
setmaterial

setMaterial

Sets the object material.

LanguageSyntax
C++byte setMaterial( Cmaxwell::Cmaterial material )
Pythonint setMaterial( CmaxwellMaterial  material )

Return value

0 = Error setting object material.

1 = Success.

Anchor
setproperties
setproperties

setProperties

Sets the caustics properties of the object. 1 enables, 0 disables.

LanguageSyntax
C++byte setProperties( int doDirectCausticsReflection, int doDirectCausticsRefraction, int doIndirectCausticsReflection, int doIndirectCausticsRefraction )
Pythonint setProperties( byte doDirectCausticsReflection, byte doDirectCausticsRefraction, byte doIndirectCausticsReflection, byte doIndirectCausticsRefraction )

Return value

0 = Error setting object material.

1 = Success.

Anchor
getdependencies
getdependencies

getDependencies

Returns an array of strings with all the extern dependencies of the object (rfrk files, etc).

LanguageSyntax
C++byte getDependencies( dword& numDependencies, char** & paths, const bool& searchInsideProxy = true )
Pythonstr[] getDependencies( bool searchInsideProxy = true )

Parameters

TypeNameIn/OutDescription
dword&numDependenciesout(C++ only) Number of dependencies returned.
char**&pathsout(C++ onlu) String array (size = numDependencies) containing all the dependencies requested.
const bool&searchIndideProxyin

If true, the function search for dependencies also in the referenced proxy objects if exists. searchInsideProxy is true by default.

Return value

C++

0 = Error getting dependency paths.

1 = Success.

Python

List of str containing the dependency paths.

Anchor
getnumvertexes
getnumvertexes

getNumVertexes

Gets number of vertexes of the object.

LanguageSyntax
C++byte getNumVertexes( dword& nVertexes )
Pythonint getNumVertexes()

Return value

C++

0 = Error getting number of vertexes.

1 = Success.

Python

Number of vertexes.

Anchor
getnumtriangles
getnumtriangles

getNumTriangles

Gets number of triangles of the object.

LanguageSyntax
C++byte getNumTriangles( dword& nTriangles )
Pythonint getNumTriangles()

Return value

C++

0 = Error getting number of triangles.

1 = Success.

Python

Number of triangles.

Anchor
getnumnormals
getnumnormals

getNumNormals

Gets number of normals of the object.

LanguageSyntax
C++byte getNumNormals( dword& nNormals )
Pythonint getNumNormals()

Return value

C++

0 = Error getting number of normals.

1 = Success.

Python

Number of normals.

Anchor
getnumpositionspervertex
getnumpositionspervertex

getNumPositionsPerVertex

Gets number of positions per vertex of the object.

LanguageSyntax
C++byte getNumPositionsPerVertex( dword& nPositions )
Pythonint getNumPositionsPerVertex()

Return value

C++

0 = Error getting number of positions per vertex.

1 = Success.

Python

Number of positions per vertex.

Anchor
getnumchannelsuvw
getnumchannelsuvw

getNumChannelsUVW

Gets number of UVW channels of the object.

LanguageSyntax
C++byte getNumChannelsUVW( dword& nChannelsUVW )
Pythonint getNumChannelsUVW()

Return value

C++

0 = Error getting number UVW channels.

1 = Success.

Python

Number of UVW channels.

Anchor
addchanneluvw
addchanneluvw

addChannelUVW

Adds an UVW channel to the object.

LanguageSyntax
C++byte addChannelUVW( dword& index, byte id = 0xFF )
Pythonint addChannelUVW( byte id = 0xFF )

Return value

C++

0 = Error adding UVW channel.

1 = Success.

Python

Index of the new channel.

Anchor
generatesphericaluvw
generatesphericaluvw

generateSphericalUVW

Generates spherical UVW coordinates.

LanguageSyntax
C++byte generateSphericalUVW( dword& iChannel, CbaseT& projectorBase, real& startLatitude, real& endLatitude, real& startLongitude, real& endLongitude )
Pythonint generateSphericalUVW( int iChannel, Cbase projectorBase, float startLatitude, float endLatitude, float startLongitude, float endLongitude )

Return value

0 = Error generating spherical UVW coordinaltes.

1 = Success.

Anchor
generatecylindricaluvw
generatecylindricaluvw

generateCylindricalUVW

Generates cylindrical UVW coordinates.

LanguageSyntax
C++byte generateCylindricalUVW( dword& iChannel,  Cbase& projectorBase, real& startAngle, real& endAngle )
Pythonint generateCylindricalUVW( int iChannel,  Cbase projectorBase, float startAngle, float endAngle )

Return value

0 = Error generating cylindrical UVW coordinaltes.

1 = Success.

Anchor
generatecubicuvw
generatecubicuvw

generateCubicUVW

Generates cubic UVW coordinates.

LanguageSyntax
C++byte generateCubicUVW( dword& iChannel,  Cbase& projectorBase, bool mirrorBackFaces = false )
Pythonint generateCubicUVW( int iChannel,  Cbase projectorBase, bool mirrorBackFaces = False )

Return value

0 = Error generating cubic UVW coordinaltes.

1 = Success.

Anchor
generateplanaruvw
generateplanaruvw

generatePlanarUVW

Generates planar UVW coordinates.

LanguageSyntax
C++byte generatePlanarUVW( dword& iChannel,  Cbase& projectorBase )
Pythonint generatePlanarUVW( int iChannel,  Cbase projectorBase )

Return value

0 = Error generating planar UVW coordinaltes.

1 = Success.

Anchor
getvertex
getvertex

getVertex

Gets vertex by index.

LanguageSyntax
C++byte getVertex( dword iVertex, dword iPosition, Cpoint& point )
PythonCvector getVertex( int iVertex, int iPosition )

Return value

C++

0 = Error getting the vertex.

1 = Success.

Python

 Cvector containing the vertex requested.

Anchor
setvertex
setvertex

setVertex

Sets vertex by index.

LanguageSyntax
C++byte setVertex( dword iVertex, dword iPosition, const Cpoint& point )
Pythonint setVertex( int iVertex, int iPosition, Cvector point )

Return value

0 = Error setting the vertex.

1 = Success.

Anchor
getnormal
getnormal

getNormal

Gets normal by index.

LanguageSyntax
C++byte getNormal( dword iVertex, dword iPosition, Cvector&normal )
PythonCvector getNormal( int iVertex, int iPosition )

Return value

C++

0 = Error getting the normal.

1 = Success.

Python

Cvector containing the normal requested.

Anchor
setnormal
setnormal

setNormal

Sets normal by index.

LanguageSyntax
C++byte setNormal( dword iNormal, dword iPosition, const Cvector& normal )
Pythonint setNormal( int iNormal, int iPosition, Cvector normal )

Return value

0 = Error setting the normal.

1 = Success.

Anchor
gettriangle
gettriangle

getTriangle

Gets triangle (vertexes and normals) by index.

LanguageSyntax
C++

byte getTriangle( dword iTriangle, dword &iVertex1, dword &iVertex2, dword &iVertex3, dword &iNormal1, dword &iNormal2, dword &iNormal3 )

Python

(int iVertex1, int iVertex2, int iVertex3, int iNormal1, int iNormal2, int iNormal3) getTriangle( int iTriangle )

Return value

C++

0 = Error getting the triangle.

1 = Success.

Python

Tuple containing the triangle data.

Anchor
settriangle
settriangle

setTriangle

Sets triangle (vertexes and normals) by index.

LanguageSyntax
C++byte setTriangle( dword iTriangle, dword iVertex1, dword iVertex2, dword iVertex3, dword iNormal1, dword iNormal2, dword iNormal3 )
Pythonint setTriangle( int iTriangle, int iVertex1, int iVertex2, int iVertex3, int iNormal1, int iNormal2, int iNormal3 )

Return value

0 = Error setting the triangle.

1 = Success.

Anchor
gettrianglegroup
gettrianglegroup

getTriangleGroup

Gets triangle group by index.

LanguageSyntax
C++

byte getTriangleGroup( dword iTriangle, dword& idGroup )

Pythonint getTriangleGroup( int iTriangle )

Return value

C++

0 = Error getting the triangle group.

1 = Success.

Python

Triangle group ID.

Anchor
settrianglegroup
settrianglegroup

setTriangleGroup

Sets group that's the triangle belongs to.

LanguageSyntax
C++byte setTriangleGroup( dword iTriangle, dword idGroup )
Pythonint setTriangleGroup( int iTriangle, int idGroup )

Return value

0 = Error setting the triangle group.

1 = Success.

Anchor
gettriangleuvw
gettriangleuvw

getTriangleUVW

Gets triangle UVW coordinates.

LanguageSyntax
C++

byte getTriangleUVW( dword iTriangle, dword iChannelID, float& u1, float& v1, float& w1, float& u2, float& v2, float& w2, float& u3, float& v3, float& w3 )

Python

(float u1, float v1, float w1, float u2, float v2, float w2, float u3, float v3, float w3) getTriangleUVW( int iTriangle, int iChannelID )

Return value

C++

0 = Error getting the triangle UVW coordinates.

1 = Success.

Python

Tuple containing the triangle UVW coordinates.

Anchor
settriangleuvw
settriangleuvw

setTriangleUVW

Sets triangle UVW coordinantes.

LanguageSyntax
C++byte setTriangleUVW( dword iTriangle, dword iChannelID, float u1, float v1, float w1, float u2, float v2, float w2, float u3, float v3, float w3 )
Pythonint setTriangleUVW( int iTriangle, int iChannelID, float u1, float v1, float w1, float u2, float v2, float w2, float u2, float v2, float w3 )

Return value

0 = Error setting the triangle UVW coordinates.

1 = Success.

Anchor
gettrianglematerial
gettrianglematerial

getTriangleMaterial

Gets triangle material.

LanguageSyntax
C++byte getTriangleMaterial( dword iTriangle, Cmaxwell::Cmaterial& material )
PythonCmaxwellMaterial getTriangleMaterial( int iTriangle )

Return value

C++

0 = Error getting triangle material.

1 = Success.

Python

Triangle material.

Anchor
settrianglematerial
settrianglematerial

setTriangleMaterial

Sets the triangle material.

LanguageSyntax
C++byte setTriangleMaterial( dword iTriangle, Cmaxwell::Cmaterial material )
Pythonint setTriangleMaterial( int iTriangle, CmaxwellMaterial material )

Return value

0 = Error setting triangle material.

1 = Success.

Anchor
getgroupmaterial
getgroupmaterial

getGroupMaterial

Gets material of a group of triangles.

LanguageSyntax
C++byte getGroupMaterial( dword iGroup, Cmaxwell::Cmaterial& material )
PythonCmaxwellMaterial getGroupMaterial( int iGroup )

Return value

C++

0 = Error getting triangle group material.

1 = Success.

Python

Triangle group material.

Anchor
setgroupmaterial
setgroupmaterial

setGroupMaterial

Sets material of a group of triangles.

LanguageSyntax
C++byte setGroupMaterial( dword iGroup, Cmaxwell::Cmaterial material )
Pythonint setGroupMaterial( int iGroup, CmaxwellMaterial material )

Return value

0 = Error setting triangle group material.

1 = Success.

Anchor
setbaseandpivot
setbaseandpivot

setBaseAndPivot

Sets base and pivot axes of the object.

LanguageSyntax
C++

byte setBaseAndPivot( Cbase base, Cbase pivot, real substepTime = 0.0 )

Pythonint setBaseAndPivot( Cbase base, Cbase pivot, float substepTime = 0.0 )

Return value

0 = Error setting object base and pivot.

1 = Success.

Anchor
getbaseandpivot
getbaseandpivot

getBaseAndPivot

Gets base and pivot axes of the object.

LanguageSyntax
C++byte getBaseAndPivot( Cbase& base, Cbase& pivot, const real substepTime = 0.0 )
Python(Cbase base, Cbase pivot) getBaseAndPivot( float substepTime = 0.0 )

Return value

C++

0 = Error getting object base and pivot.

1 = Success.

Python

Tuple containing Cbase base and Cbase pivot axes (base,pivot).

Anchor
getworldtransform
getworldtransform

getWorldTransform

Returns the world transform of the object taking into account base and pivot of all its parents..

LanguageSyntax
C++byte getWorldTransform( Cbase& base )
PythonCbase getWorldTransform()

Return value

C++

0 = Error getting world transform of the object.

1 = Success.

Python

Object world transform.

Anchor
gettransformsubstepscount
gettransformsubstepscount

getTransfromSubstepsCount

Return the number of substeps used for defining Base and Pivot motion blur.

LanguageSyntax
C++dword getTransformSubstepsCount()
Pythonint getTransformSubstepsCount()

Anchor
gettransformstepinfobyindex
gettransformstepinfobyindex

getTransformStepInfoByIndex

Return transform information( base, pivot and time) for the given index.

LanguageSyntax
C++byte getTransformStepInfoByIndex( Cbase& base, Cbase& pivot, real& time, const dword index )
Python(Cbase base, Cbase pivot, float time) getTransformStepInfoByIndex( int index )

Return value

C++

0 = Error getting transform information of the object.

1 = Success.

Python

Tuple containing transform information.

 

Anchor
isposrotscaleinitialized
isposrotscaleinitialized

isPosRotScaleInitialized

Checks if any of the following methods have been used for the object: setPosition, setRotation, setScale, setShear, setPivotPosition and setPivotRotation. The correct way to transform the object is through the setBaseAndPivot method.

LanguageSyntax
C++byte isPosRotScaleInitialized( bool& init )
Pythonbool isPosRotScaleInitialized()

Return value

C++

0 = Error getting object transformed for Maxwell Studio.

1 = Success.

Python

True = object initialized using setPosition, setRotation, setScale, setShear, setPivotPosition and/or setPivotRotation (methods used for Maxwell Studio, not for rendering.

Anchor
cleangeometry
cleangeometry

cleanGeometry

Optional routine that removes degenerated triangles, repeated/unused vertex and normals. This function is automatically called inside the writeMXS method. It is not needed to call it except in scenarios like the interactive engine.

LanguageSyntax
C++byte cleanGeometry()
Pythonint cleanGeometry()

Return value

0 = Error cleaning geometry.

1 = Success.

Anchor
gethide
gethide

getHide

Gets "hide" status of the object.

LanguageSyntax
C++byte getHide( bool& hide )
Pythonbool getHide()

Return value

C++

0 = Error getting "hide" status.

1 = Success.

Python

True = object is hidden.

False = object is not hidden.

Anchor
sethide
sethide

setHide

Sets "hide" status of the object.

LanguageSyntax
C++byte setHide( bool hide )
Pythonint setHide( bool hide )

Return value

0 = Error setting "hide" state.

1 = Success.

Anchor
gethidetocamera
gethidetocamera

getHideToCamera

Gets "hide to camera" status of the object.

LanguageSyntax
C++byte getHideToCamera( bool& hide )
Pythonbool getHide()

Return value

C++

0 = Error getting "hide to camera" status.

1 = Success.

Python

True = object is hidden to camera.

False = object is not hidden to camera.

Anchor
sethidetocamera
sethidetocamera

setHideToCamera

Sets "hide to camera" status of the object.

LanguageSyntax
C++byte setHideToCamera( bool hide )
Pythonint setHideToCamera( bool hide )

Return value

0 = Error setting "hide to camera" state.

1 = Success.

Anchor
gethidetoreflectionsrefractions
gethidetoreflectionsrefractions

getHideToReflectionsRefractions

Gets "hide to reflections and refractions" status of the object.

LanguageSyntax
C++byte getHideToReflectionsRefractions( bool& hide )
Pythonbool getHideToReflectionsRefractions()

Return value

C++

0 = Error getting "hide to reflections and refractions" status.

1 = Success.

Python

True = object is hidden to reflections and refractions.

False = object is not hidden to reflections and refractions.

Anchor
sethidetoreflectionsrefractions
sethidetoreflectionsrefractions

setHideToReflectionsRefractions

Sets "hide to reflections and refractions" status of the object.

LanguageSyntax
C++byte setHideToReflectionsRefractions( bool hide )
Pythonint setHideToReflectionsRefractions( bool hide )

Return value

0 = Error setting "hide to reflections and refractions" state.

1 = Success.

Anchor
gethidetogi
gethidetogi

getHideToGI

Gets "hide to global illumination" status of the object.

LanguageSyntax
C++byte getHideToGI( bool& hide )
Pythonbool getHideToGI()

Return value

C++

0 = Error getting "hide to global illumination" status.

1 = Success.

Python

True = object is hidden to global illumination.

False = object is not hidden to global illumination.

Anchor
sethidetogi
sethidetogi

setHideToGI

Sets "hide to global Illumination" status of the object.

LanguageSyntax
C++byte setHideToGI( bool hide )
Pythonint setHideToGI( bool hide )

Return value

0 = Error setting "hide to global illumination" state.

1 = Success.

Anchor
isexcludedofcutplanes
isexcludedofcutplanes

isExcludedOfCutPlanes

Gets "excluded of cut planes" status of the object.

LanguageSyntax
C++byte isExcludedOfCutPlanes( bool& excluded )
Pythonbool isExcludedOfCutPlanes()

Return value

C++

0 = Error getting "excluded of cut planes" status.

1 = Success.

Python

True = object is excluded to cut planes.

False = object is not excluded of cut planes.

Anchor
excludeofcutplanes
excludeofcutplanes

excludeOfCutPlanes

Sets "excluded of cut planes" status of the object.

LanguageSyntax
C++byte excludeOfCutPlanes( bool exclude )
Pythonint excludeOfCutPlanes( bool exclude )

Return value

0 = Error setting "excluded of cut planes" state.

1 = Success.

Anchor
getreferencedisplaypoints
getreferencedisplaypoints

getReferenceDisplayPoints

This function is useful to display a mesh on a viewport. Returns an array with the vertices of the object in object space. This function is not accurate but should be used for preview purposes only.

LanguageSyntax
C++float* getReferenceDisplayPoints( const dword& percent, const dword& maxPoints, dword& nPoints )
Pythonarray getReferenceDisplayPoints( int percent, int maxPoints )

Parameters

TypeNameIn/OutDescription
const dword&percentinPercent of points of the mesh that will be returned.
const dword&maxPointsin

Maximum number of points that will be in the returned array (-1 means there is not a maximum fixed)

dword&nPointsoutNumber of points returned.

Return value

C++

Array of nPoints * 3 containing the proxy points requested.

Python

NumPy array containing  the proxy points requested. Shape is (nPoints,3).

Anchor
setcolorid
setcolorid

setColorID

Sets the color used by this object in the Object ID render channel. RGB values must always be in the 0-1 range.

LanguageSyntax
C++byte setColorID( const Crgb& color )
Pythonint setColorID( Crgb  color )

Return value

0 = Error setting color ID.

1 = Success.

Anchor
getcolorid
getcolorid

getColorID

Gets the color used by this object in the Object ID render channel.

LanguageSyntax
C++byte getColorID( Crgb & color )
PythonCrgb  getColorID()

Return value

C++

0 = Error getting the color ID.

1 = Success.

Python

Crgb containing the color ID.

Anchor
setsubdivisionlevel
setsubdivisionlevel

setSubdivisionLevel

Sets the subdivision level of the mesh.

LanguageSyntax
C++byte setSubdivisionLevel( const dword& level )
Pythonint setSubdivisionLevel( int level )

Return value

0 = Error

1 = Success

Anchor
getsubdivisionlevel
getsubdivisionlevel

getSubdivisionLevel

Gets the subdivision level of the mesh.

LanguageSyntax
C++byte getSubdivisionLevel( dword& level )
Python(int level, int success) getSubdivisionLevel()

Return value

C++

0 = Error

1 = Success

Python

Tuple containing the subdivision level of the mesh and the success value of the method.

Anchor
setgeometrydirty
setgeometrydirty

setGeometryDirty

Method used to recalculate structures needed in interactive mode when the object changes. It is not needed to call it if the UVs or material change, but just should be called when the mesh or base change.

LanguageSyntax
C++byte setGeometryDirty()
Pythonint setGeometryDirty()

Return value

0 = Error setting geometry dirty.

1 = Success.

Anchor
initializemesh
initializemesh

initializeMesh

Clean the mesh and allocates memory for vertexes, normals, triangles and motion blur.

LanguageSyntax
C++byte initializeMesh( dword nVertex, dword nNormals, dword nFaces, dword positionsPerVertex )
Pythonint initializeMesh( int nVertex, int nNormals, int nFaces, int positionsPerVertex )

Return value

0 = Error initializing mesh.

1 = Success.

Anchor
resizemesh
resizemesh

resizeMesh

This function reinitializes all the basic geometry and UV arrays. The number of UV channels and their ids remain the same, but UV´s are zeroed. Motion blur vertices can be wiped (if there were) setting newNpositionsPerVertex = 1, or added (if there weren´t) setting newNpositionsPerVertex = 2.

LanguageSyntax
C++byte resizeMesh( dword newNVertex, dword newNNormals, dword newNFaces, dword newNpositionsPerVertex )
Pythonint resizeMesh( int newNVertex, int newNNormals, int newNFaces, int newNpositionsPerVertex )

Return value

0 = Error resizing mesh.

1 = Success.

Anchor
generatecustomuvw
generatecustomuvw

generateCustomUVW

--TODO--.

LanguageSyntax
C++byte generateCustomUVW( dword iChannel, dword iGeneratorType )
Pythonint generateCustomUVW( int iChannel, int iGeneratorType )

Return value

0 = Error generating custom UVW coordinates.

1 = Success.

Anchor
getuvwchannelproperties
getuvwchannelproperties

getUVWChannelProperties

--TODO--.

LanguageSyntax
C++byte getUVWChannelProperties( dword iChannel, byte& projType, bool& customProj, Cbase& projectorBase, real& startLatitude, real& endLatitude, real& startLongitude, real& endLongitude, real& startAngle, real& endAngle, bool& mirrorBackFaces )
Python

(int projType, bool custumProj, Cbase projectorBase, float startLatitude, float endLatutide, float startLongitude, float endLongitude, float startAngle, float endAngle, bool mirrorBackFaces) getUVWChannelProperties( int iChannel )

Return value

C++

0 = Error getting UVW channel properties.

1 = Success.

Python

Tuple containing the UVW channel properties.

Anchor
getglobalxform
getglobalxform

getGlobalXform

--TODO--.

LanguageSyntax
C++byte getGlobalXform( Cbase& xForm )
PythonCbase getGlobalXform()

Return value

C++

0 = Error getting  --TODO--

1 = Success.

Python

Cbase containing --TODO--

Anchor
getglobalnormalsxform
getglobalnormalsxform

getGlobalNormalsXform

--TODO--.

LanguageSyntax
C++byte getGlobalNormalsXform( Cbase& xForm )
PythonCbase getGlobalNormalsXform()

Return value

C++

0 = Error getting  --TODO--

1 = Success.

Python

Cbase containing --TODO--

Anchor
getinverseglobalxform
getinverseglobalxform

getInverseGlobalXform

--TODO--.

LanguageSyntax
C++byte getInverseGlobalXform( Cbase& ixForm )
PythonCbase getInverseGlobalXform()

Return value

C++

0 = Error getting  --TODO--

1 = Success.

Python

Cbase containing --TODO--

Anchor
getinverseglobalnormalxform
getinverseglobalnormalxform

getInverseGlobalNormalXform

--TODO--.

LanguageSyntax
C++byte getInverseGlobalNormalXform( Cbase& ixForm )
PythonCbase getInverseGlobalNormalXform()

Return value

C++

0 = Error getting  --TODO--

1 = Success.

Python

Cbase containing --TODO--

Anchor
isgeometryloader
isgeometryloader

isGeometryLoader

Checks if the object was created by a geometry loader extension.

LanguageSyntax
C++byte isGeometryLoader( bool& isGeomExtension )
Pythonbool isGeometryLoader()

Return value

C++

0 = Error checking object was created from a geometry loader extension.

1 = Success.

Python

True = the object was created by a geometry loader extension.

Anchor
isgeometryprocedural
isgeometryprocedural

isGeometryProcedural

Checks if the object was created by a procedural geometry extension.

LanguageSyntax
C++byte isGeometryProcedural( bool& isGeomProceduralExtension )
Pythonbool isGeometryProcedural()

Return value

C++

0 = Error checking object was created from a procedural geometry extension.

1 = Success.

Python

True = the object was created by a procedural geometry extension.

Anchor
hasgeometrymodifiers
hasgeometrymodifiers

hasGeometryModifiers

Checks if the object has geometry modifiers (extensions).

LanguageSyntax
C++byte hasGeometryModifiers( bool& isGeomModifiersExtension )
Pythonbool hasGeometryModifiers()

Return value

C++

0 = Error checking object have geometry modifiers (extensions).

1 = Success.

Python

True = the object have geometry modifiers (extensions).

Anchor
cleanallgeometrymodifierextensions
cleanallgeometrymodifierextensions

cleanAllGeometryModifierExtensions

Clean all geometry modifier extensions applyed to the object.

LanguageSyntax
C++byte cleanAllGeometryModifierExtensions()
Pythonint cleanAllGeometryModifierExtensions()

Return value

0 = Error cleaning geometry modifier extensions.

1 = Success.

Anchor
getgeometrymodifierextensionsnumber
getgeometrymodifierextensionsnumber

getGeometryModifierExtensionsNumber

Gets the number of geometry modifier extensions applied to the object.

LanguageSyntax
C++byte getGeometryModifierExtensionsNumber( dword& numModifierExtensions )
Pythonint getGeometryModifierExtensionsNumber()

Return value

C++

0 = Error getting the number of geometry modifier extensions applied to the object.

1 = Success.

Python

Number of geometry modifier extensions applied to the object.