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This option hides any polygons whose normals are pointing away from the camera. MORE INFO MAYBE AN IMAGE NEEDED.

Hidden from...

In some circumstances, it is useful to have an object not appear in the final image, or to avoid it affecting its surrounding, or both. Maxwell offers you the following options for an object in the scene: 

  • Hidden from Camera
  • Hidden from Reflections/Refractions
  • Hidden from Global Illumination 
  • Hidden from Z-clip Planes 

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The object visibility options in Studio 

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