1. Which is the best hardware configuration for using Maxwell?
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Each For the CPU engine (Draft and Production) each hardware component is in fact crucial in a particular part of the 3D process:
For the GPU engine:
For the Denoiser:
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2. What are the minimum system requirements?
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The minimum system requirements for Maxwell Render are listed in the System requirements page. |
3. Which parameters determine the amount of RAM needed for certain project?
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The amount of RAM needed depends on several factors:
Taking into account all these factors it is impossible to say how much RAM you will need for a certain render. It is best to test a render on your machine and check the RAM usage during the render. On Windows 32 bit computers, each application can use a maximum of 1.6GB of RAM (or 3GB by changing the boot.ini file - see the next FAQ). This will be limiting if you want to do higher resolution renders. It is strongly suggested to use a 64 bit system which can use up to 128GB of RAM. |
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Some processes in Maxwell Render require the use of a lot of RAM. Windows 32Bits use up to 1.6 GB per application by default, but you can increase this up to 3GB if you edit the boot.ini file. You can change this by doing the following: Press RMB > Properties in Start > My Computer.
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5. Can my graphics card make my renders faster?
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The graphics card is not involved in the rendering process. The graphics card is only important when you are setting up the scene in the OpenGL viewport (in Studio). A better graphics card will allow you to move more geometry and textures faster, but it is not involved in the rendering process. The component that controls the rendering calculations is the processor. Using either a faster processor (GHz), a multi-core processor, or several CPUs in a farm, is the best ways to reduce render times. |