This section contains everything that has to do with a node's orientation in the viewport and its simulation states.
Simulation
- With → “Active” a “Active”. The node will be able contribute to the simulation.
- An → “Inactive” node “Inactive”. The node is disabled and appears dimmed and is disabled.
- The → “Cache” mode allows “Cache”. Allows you to read already-simulated elements and use them for further interactions without re-simulating them. The usage of objects in cache mode requires a certain → workflow, e.g. in other scenes.
Dynamics
The last three options append extra panels to the "Node Params" window. The appropriate settings are discussed separately under → "Objects - Rigid Body" and → "Objects - Soft Body". Here are your options:
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Here you can specify a node's viewport colour. A click on the colour field opens your operating system's colour browser, a click on “+” shows → RGBA/HSV sliders.
File <-> Curve
Imported objects from Alembic and SD files are locked by default and it is not possible to change their position, scale, or rotation. To unlock an object, click on this button. Motion data from animated objects will be baked into keys.
Notes
It is possible to add node-specific notes here. Simply enter or copy/paste the text. With “+” you can expand the text field.