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Stack! Studios //  www.stack-studios.com

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  • Type: This combo allows you to specify which environment mode you want for your background, between: HDR image, the Active Sky(constant or physical) or Disabled.
  • Map: Select here the MXI, HDR or EXR map to be used.
  • Intensity: Adjust Adjusts the intensity of the map to increase or decrease its contribution to scene background.
  • Scale: Scale Scales the current map.
  • Offset: Rotate Shifts the projection of the spherical environment in the X and Y axis. 0 - 100 represents rotation The range goes from 0 to 360°.

Reflection

  • Type: This combo allows you to specify which environment mode you want for your reflections, between: HDR image, the Active Sky(constant or physical), the same used for Background or Disabled.
  • Map: Select here the MXI, HDR or EXR map to be used.
  • Intensity: Adjust Adjusts the intensity of the map to increase or decrease its contribution to scene reflections.
  • Scale: Scale Scales the current map.
  • Offset: Rotate Shifts the projection of the spherical environment in the X and Y axis. 0 - 100 represents rotation The range goes from 0 to 360°.

Refraction

  • Type: This combo allows you to specify which environment mode you want on your refraction, between: HDR image, the Active Sky(constant or physical), the same used for Background or Disabled.
  • Map: Select here the MXI, HDR or EXR map to be used.
  • Intensity: Adjust Adjusts the intensity of the map to increase or decrease its contribution to scene refractions.
  • Scale: Scale Scales the current map.
  • Offset: Rotate Shifts the projection of the spherical environment in the X and Y axis. 0 - 100 represents rotation The range goes from 0 to 360°.

Illumination

  • Type: This combo allows you to specify which environment mode you want for your illumination, between: HDR image, the Active Sky(constant or physical), the same used for Background or Disabled.
  • Map: Select here the MXI, HDR or EXR map to be used.
  • Intensity: Adjust Adjusts the intensity of the map to increase or decrease its contribution to scene illumination.
  • Scale: Scale Scales the current map.
  • Offset: Rotate Shifts the projection of the spherical environment in the X and Y axis. 0 - 100 represents rotation The range goes from 0 to 360°.

 

Kenny Syverson

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