It is possible to add more than one emitter to a fluid container, e.g. if you want to create particles liquids in different places, but with all particles will have identical properties:
- All emitters must be connected to the fluid container.
- The emitters' parameters (speed, randomness, etc.) and types can be adjusted individually.
If there is only one fluid container in the scene the emitters will be attached automatically. If , but if you want to attach or remove emitters do this manually
- open Fluid > Simulation
- drag the emitter emitters from the Cinema 4D's "Objects" manager to the "Linked Emitters" field.