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It is possible to add more than one emitter to a fluid container, e.g. if you want to create particles liquids in different places, but with all particles will have identical properties:

  • All emitters must be connected to the fluid container.
  • The emitters' parameters (speed, randomness, etc.) and types can be adjusted individually.


If there is only one fluid container in the scene the emitters will be attached automatically. If , but if you want to attach or remove emitters do this manually

  • open Fluid > Simulation
  • drag the emitter emitters from the Cinema 4D's "Objects" manager to the "Linked Emitters" field.

 

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