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To clip a mesh, the RFRK requires at least one SD or ABC file. Please keep in mind that all objects inside the SD/ABC file will be used for the clipping process. If you only want to use a single object, you have to prepare an appropriate file. There is also an option to load and use more than one SD file with the “Add File” button (3DS, MYA, XSI) or a couple of predefined fields (C4D, HOU, LWV). The workflow is simple:
- Check “Object clip”
- Load the desired SD and/or ABC file(s)
- Create the mesh during rendering
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Camera Clip
In this case, everything that is outside the current camera view will be deleted, so you will get a perfect view-dependent mesh. “Object Clip” and “Camera Clip” can be used together.
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