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To insert a new MXS Reference, click the plugin's Insert MXS Reference menu item or toolbar button:Image Removed

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A file browser dialog will be shown, prompting for an MXS file from which to build the reference; once a file is chosen, the plugin will then prompt for an insertion point (this works interactively) in the SketchUp model. Once the reference has been placed, it will appear as a new Component composed of a set of bounding boxes: 


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Rendering the model, the bounding box geometry will be replaced with that of the referenced MXS file:

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The MXS Reference may be copied and transformed the same as any other component: 

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Such that rendering again:

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Note that unlike SketchUp, Maxwell does not store referenced files (i.e. textures, MXM files, IES files, etc) inside of MXS files, so it is necessary to ensure that all files referenced by the MXS file be available where it is used as an MXS Reference. Also note that while appropriate for the creation of MXS files to be used for referencing, this method of export (i.e. File > Export > 3D Model) is not recommended for use by Maxwell Render Suite customers, since it bypasses the plugin's Ruby code, which takes care of making sure camera, environment, output, and other settings have been synchronized.