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This area gives you access to load a texture file from disk in any of the supported bitmap formats (Png, Tga, Jpg, Tiff, Exr, Hdr, Jpg2000, Bmp). 

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The Texture Picker showing a loaded Bitmap texture

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Tools available in the Bitmap section

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This area allows you to create and adjust procedural textures and arrange them in the procedurals stack. When a procedural texture is selected, its parameters panel pops up at the margin of the Texture Picker. You can apply several procedurals which are evaluated from bottom to top (just like Photoshop layers). Procedurals are useful because they are fully customizable and present infinite detail independent to the resolution, but they are a bit slower to render compared to bitmaps. This is why Maxwell offers the option to bake any procedural to a bitmap file to be used instead. 

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The Texture Picker showing a Procedural texture and its parameters


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Tools available in the Procedurals section and the Procedurals stack

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