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  • Open Cinema 4D's "Render Settings" (Ctrl/Cmd + B).
  • Click on "Multi-Pass..." and create an appropriate number of "Object Buffer" nodes.
  • Adjust the "Group ID" parameters according to the "Buffer" values of the tag.

 

Group ID 1 corresponds with

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"Buffer" 1 from the "Compositing" tag.

Object Buffers (Meshes)

The workflow is the same as described above, but with one difference:

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