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Here are the basic steps (the complete setup can be seen in the screenshot belowat the end of this page):

  • Simulate the RealFlow fluid and activate Fluid > Particles > Create Thinking Particles.
  • Create a "Particle Geometry" node from Cinema 4D's Simulate > Thinking Particles.
  • Open Simulate > Thinking Particles > Thinking Particles Settings and drag the "Fluid" group to the "Particle Geometry" node's "Particle Group" field.

 

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  • Apply a "Hair Render" tag to "Particle Geometry".
  • Create a "Hair Material" and adjust its parameters to your needs; apply it to "Particle Geometry".
  • Render.

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