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No, RealFlow | Cinema 4D does not change the motion or shape of Cinema 4D dynamic bodies, but they are able to collide.
I see exploding particles when they interact with objects, for example when I try to fill a glass. What's going on?
RealFlow | Maya works with adaptive substeps by default and this means that RealFlow determines the actual number of substeps. When particles settle, the number of substeps decreases, and this means less precision. As a consequence physical effects inside the fluid start to accumulate until a "pop" occurs. After the explosion the particles settle again, and RealFlow increases the number of substeps - the beginning of a new cycle. To avoid this effect increase the number of → "Min Substeps" and/or → "Min Iterations".