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Initial states can be created and activated/deactivated individually for each "Fluid" node (also see → "Initial States"). When
- enabled the initial state will be used
- disabled the initial state will be deactivated temporarily.
Create Initial State
This function lets you set any simulation frame as a new start preset. When you reset the scene the simulation will be starting from the previously defined initial state. The associated initial state file will be written to the scene's catch folder specified under Scene > Cache. Here is the workflow:
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