With this daemon it is possible to create, customize, and fine-tune crown splashes. This kind of splash can normally be observed when a drop of water is falling onto a water surface. First you will see a ring rising. Due to the fluid's surface tension, the borders are contracting and forming small drops. These effects create the typical crown-shaped look.
A few tips and notes
- Create a sufficient amount of initial particles. The more particles, the better the splash.
- If the splash looks torn increase “Crown width”. This helps to attract more particles and make the splash “thicker”.
- The "Crown" daemon has an internal hole-filling ("Sheeter") function that prevents the fluid from being torn.
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In RealFlow | Cinema 4D it is possible to use multiple "Scene" trees in the same project. To link a daemon to a different scene tree drag the appropriate "Scene" node to this field.
Fluid
All fluid, rigid, and elastic containers inside the drag-and-drop field will be affected by the daemon. If there is only one container in the scene it will be linked automatically. Otherwise the connection has to be established manually.
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In order to get a “thicker” splash, please increase the parameter's value.
Show Manipulator Tool
A click on this button opens an editor for shaping the viewport's crown gizmo.