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“Triangle” is an area emitter. Emitters define the point of particle creation in 3D space, while the particles are part of the "Fluid" container. Emitters can be scaled, rotated, and translated like objects; an arrow indicates the direction of emission.


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RealFlow Scene

In RealFlow | Maya it is possible to use multiple "Scene" trees in the same project:. To link the emitter to a

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"Scene" node

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right click on the field, click on "Set Scene" and choose an entry from the appearing list.

Fluid

To link the emitter to a "Fluid" drag the appropriate "Fluid" node(s) to this fieldright click on the field, click on "Set Fluid" and choose a fluid container from the appearing list.

To learn more about how to link RealFlow scene elements and make them interact take a look at the → the "Links" page with examples.

Emitter Type

Toggle the emitter type with this drop-down menu. The following parameters and the viewport representation will be updated according to your selection. Bear in mind that type changes will change the emitter's and fluid's behaviour completely.

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