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- Read and Write MXI files (Maxwell Image format)

Info

The public SDK contained in the Maxwell Render Package does not include rendering capabilities; so it cannot be used for integrating the renderer inside other applications. This function is available only in the private SDK

How to use the SDK

The Maxwell SDK is composed of header files and libraries written in C++. To compile your application, you need to include the header maxwell.h. The maxwell.h header is main header files are self-documented and contains contain descriptions and examples of the most important functions.  To link the application, the following libraries are available: 

maxwell_plugins.lib // Windows (Visual Studio 2008 compatible)

libmxs.a        // Mac OSX (Universal Binary)

libmaxwellsdk.a    // Linux (x86_64) The most important headers are:

  • maxwell.h: It contains all the methods needed for reading and writing Maxwell scenes (MXS files).
  • maxwellrender.h: It contains all the methods needed for rendering.
  • maxwellmxi.h: It contains all the methods needed for reading and writing Maxwell images (MXI files).

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Tip

Check the header file maxwell.h for latest changes that are not described in this document. The header files are always self documented.

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