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- Read and Write MXI files (Maxwell Image format)
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The public SDK contained in the Maxwell Render Package does not include rendering capabilities; so it cannot be used for integrating the renderer inside other applications. This function is available only in the private SDK |
How to use the SDK
The Maxwell SDK is composed of header files and libraries written in C++. To compile your application, you need to include the header maxwell.h. The maxwell.h header is main header files are self-documented and contains contain descriptions and examples of the most important functions. To link the application, the following libraries are available:
maxwell_plugins.lib // Windows (Visual Studio 2008 compatible)
libmxs.a // Mac OSX (Universal Binary)
libmaxwellsdk.a // Linux (x86_64) The most important headers are:
- maxwell.h: It contains all the methods needed for reading and writing Maxwell scenes (MXS files).
- maxwellrender.h: It contains all the methods needed for rendering.
- maxwellmxi.h: It contains all the methods needed for reading and writing Maxwell images (MXI files).
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Check the header file maxwell.h for latest changes that are not described in this document. The header files are always self documented. |
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