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Name | Description |
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setName | Sets BSDF's name. |
getName | Gets BSDF's name. |
setState | To switch on/off the BSDF. |
getState | Gets BSDF state (on/off). |
setWeight | To set the weight of this BSDF in its parent layer. |
getWeight | To get the weight of this BSDF in its parent layer. |
setActiveWeight | To set the weight of this BSDF in its parent layer. |
getActiveWeight | To get the weight of this BSDF in its parent layer. |
getReflectance | Returns the reflectance pointer of this BSDF. |
setColor | Sets the value/texture of the given parameter. |
getColor | Gets the value/texture of the given parameter. |
setActiveColor | Sets the value/texture of the given parameter. |
getActiveColor | Gets the value/texture of the given parameter. |
setNormalMapState | Enables/disables normal mapping for the bump parameter of this BSDF. |
getNormalMapState | Gets BSDF normal mapping state (on/off). |
addCoating | Add a new coating to this BSDF. |
getCoating | Get a coating of this BSDF. |
getNumCoatings | Get number of coatings of this BSDF. |
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Language | Syntax |
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C++ | byte setName( const char* pName ); |
Python | int setName( str name ); |
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Language | Syntax |
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C++ | char* getName(); |
Python | name getName();str getName() |
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setState
To switch on/off the BSDF.
Language | Syntax |
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C++ | byte setState( bool enabled ) |
Python | int setState( bool enabled ) |
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getState
Gets BSDF state (on/off).
Language | Syntax |
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C++ | byte getState( bool& enabled ) |
Python | bool getState() |
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layer = material.addLayer(); bsdf = layer.addBSDF(); mvMap = Cmap(); mvMap.type = Cmap::TYPE_VALUE; (roughness will use a numeric value instead of a texture) mvMap.value = 77.0; bsdf.setColor( 'roughness', mvMap ); bsdf.setActiveColor( 'roughness', mvMap ); |
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