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LanguageSyntax
C++byte getReferencedSceneMaterial( const char* objectName, Cmaxwell::Cmaterial& material )
PythonCmaxwellMaterial getReferencedSceneMaterial( str objectName )

Anchor
setreferencedscenepathsetreferencedscenematerialsetreferencedscenepath
setreferencedscenematerial

setReferencedSceneMaterial

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Code Block
languagejavascript
titlePython
meshes  = []
meshes.append( scene.getObject("sphere") );
meshes.append( scene.getObject("cube") );
scene.getObject("cubesphere").mergeMeshes( meshes );
scene.getObject("sphere").free();
scene.getObject("cube").free(); 

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