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During the render process, you usually want your objects to appear in the final image and affect the lighting of the other objects around. 

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These same options are available both in Studio and on the rest 3D platforms. The location of these options in your 3D platform may vary depending on each 3D platform interface arrangement.

 Hidden from Camera

This option allow you to hide an object not to appear in the final image, but its presence affects all the objects around it (shadows, reflections, global illumination). 

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This option hides your object to be seen in the reflective and transparent objects. 

 

 Image Added

This object (left) is visible in the reflective and through the transparent objects. Instead, you can use this option to avoid an object appearing in the reflections and refractions of the surrounding objects (right) 

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