During the render process, you usually want your objects to appear in the final image and affect the lighting of the other objects around.
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- Hidden from Camera
- Hidden from Reflections/Refractions
- Hidden from Global Illumination
- Hidden from Z-clip Planes
The object visibility options in Studio
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These same options are available both in Studio and on the rest 3D platforms. The location of these options in your 3D platform may vary and depends depending on each 3D platform interface arrangement .
Hidden from Camera
This option allow you to hide an object not to appear in the final image, but its presence affects all the objects around it (shadows, reflections, global illumination).
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