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Comment: Migrated to Confluence 4.0

The Objects List is a panel where the groups, objects and their hierarchies in your scene are listed in a tree style.

  

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h6. The Objects List
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The objects panel is organized into columns, from left to right: Hide/Unhide object (dot icon), Lock/Unlock object (lock icon), Object, Material, and Multimaterial (cube icon).
Each column can be re-sized by clicking on and dragging the column separations. The Hide/Unhide and Lock/Unlock icons at the top of the columns can be used to quickly hide/unhide or lock/unlock the items in your scene. The material column shows which material is applied to your object/group and the Multimaterial column shows which objects have multiple materials applied to them.

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• Assign Material: Apply a material to a selection of one or more objects and/ or groups.
• Clone: Create clones of your current selection.
• Instance: Create instances of the current selection.
• Group: Create a group from a selection of objects. A pop-up will appear allowing you to name the group. Groups can be nested to create hierarchies. Simply drag and drop a group over another group or object.
• Ungroup: Ungroup the objects contained in one or more groups.
• Group Triangles: Create a triangle group from a selection of triangles. You can select triangles by clicking on an object and switching to triangle selection mode. The triangle group can be found in the Object parameters panel under the "Triangle Groups" “Triangle Groups” tab. This feature is useful if you want to apply another material just to a portion of an object, in which case you drag/ drop the material over the triangle group listed in the Object parameters panel.
• New UV set: Select one or more objects and use this feature to create a new UV set for the object(s).
• New MXS Reference: Create a reference to an external file (in .mxs format). .
• RealFlow Particles: Create a reference to an external RealFlow particles cloud file (in .bin format).
• Procedural Object: Create a reference to a procedural RFMesh or RFParticle file.

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• Icon Size: Set the size of the icons displayed in the object list (Small, Medium or Large).

  

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