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v2.7.20.3 (Feb 26th 2013)

New features:
  • Nuke 7.0 support.

v2.7.20.0 (Oct 31st 2012)

Note

2.7.20.0 version of the plug-in changes the way the MxiMixer nodes are saved in the .nk Nuke project, so projects saved with previous versions of the plug-in are not compatible with 2.7.20.0 and future versions.

New features:
  • mxiReader: Simulens, Sharpness, ISO and Shutter controls available in the MXI file node.

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v2.7.10.0 (Aug 16th 2012)

New features:
  • mxiReader: Maxwell 2.7.10.0 MXIs supported.

v2.7.0.0 (Jun 18th 2012)

New features:
  • mxiReader: Maxwell 2.7.0.0 MXIs supported.
  • mxiReader: MXI layers named in the same way that the Maxwell generated EXR layers are.
  • MxiMixer: MxiMixer node properly saves and loads all its data to and from the Nuke project .nk file.
  • MxiMixer: EXR compatibility. EXRs generated with Maxwell Render >= 2.6.x can be used in a straight way from the MxiMixer node. EXR must be multilayer, containing all the light buffers (Multilight = "Intensity" and "Composite".

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v2.6.10.0 (Jan 27th 2012)

New features:
  • mxiReader: Maxwell 2.6.10.0 MXIs supported.

v2.6 (Nov 2nd 2011)

New features:
  • mxiReader: MXI loading time improved.
  • mxiReader: Normals and Position channels supported.
  • mxiReader: EXR support deprecated.
  • MxiMixer: Light intensities in real units (Watts, Lumens, etc.).
  • MxiMixer: Mute and Solo checkboxes per light.
  • MxiMask: Gets Material/Object ID colors from the MXS scene. User don't have to pick the object/material ID color by hand now.
  • MxiMask: Mask creation by selecting object/material from a combobox.
  • MxiRender: Output image file textbox added.

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  • MxiRender: the user can resume a render from Nuke.
  • MxiMask: alternative way to create object/material masks from Object/Material ID channels.
New features:
  • mxiReader: support for emixer files.
  • mxiReader: support for EXR files. The MXI can read data from EXR (more fast than huge MXIs).

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