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It is also useful as an MXS editing tool - an MXS file generated by any plug-in we currently offer can be imported into Maxwell Studio. For example if your scene is not rendering as intended, usually the most efficient way of seeing what is wrong is opening the MXS in Maxwell Studio and checking that the scene has been exported by the plug-in (cameras, materials, geometry etc.).
Supported geometry import formats
- OBJ
- DXF
- STL
- LWO
- PLY
- XC2
- 3DS
- FBX
- COLLADA
- MXS
Basic workflow
- Maxwell Studio does not have any modeling tools so you have to first model your scene in another 3D application, then export it to any of the above formats.
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- Additionally you can also open and edit existing MXS files, either created by Maxwell Studio or any Maxwell plugin.
Functionality
- Import geometry
- Set attributes of objects (position, rotation, scale, pivot, smoothing, normals, etc)
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- Fast interactive preview (Maxwell Fire), for interactively rendering your scene and displaying your changes in real time
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width | 50% |
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