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  • Grass Definition: Name of the Definition. Definitions, like materials, can be renamed at any time without severing the link to the objects to which they are applied.
  • Material:
    • Parent Object: The grass will inherit the material of the object to which it is applied.
    • Referenced MXM:Select an MXM on disk. If you intend on reusing the grass definition in multiple, unrelated projects, this is best option. (If you load the definition into another project, it will not require a specific form•Z material to already exist.)
    • formZ Material: The grass will use the specified form•Z project material. Good for making quick changes to the material.

Descriptions of the remaining parameters may be found here: Maxwell Grass.

The Grass Library is stored with your project.

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