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- added a setting to control if FIRE takes isolation mode into account
- upgraded Shave SDK to version 7
- the plug-in displays an error when exporting a material or rendering if a layered material has displacement, but no layers
- the plug-in detects when multiple projected textures with identical parameters are assigned to the same material and creates a single UV set
- increased maximum number of projection channels per material to 16
Fixes
- numericchanges to the isolation list didn't always reflect in FIRE
- crash when trying to read preview images for materials with very long names
- particle instancers didn't render
- FIRE could not be started if an object was parented to the active camera
Version 2.7.15 - April 25th, 2013
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