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Applying grass to an object

Select the object(s) and go to Property>Maxwell Grass. A new custom property set will be added to the object, along with a hidden point cloud parented to the object. You will see a preview of the grass blades in the viewport which uses Strands in SI to display the grass. Changes in the grass parameters such as density, length, nr of points per blade, and any maps, such as a density map you attach to these parameters will be reflected in the viewport display of the strands.

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