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File Tab

These setting specify which files will be created upon initiating a Maxwell rendering, and where they will be stored.

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The scene name stem is then appended with “.mxs”, “.mxi”, or the image file extension, as appropriate.  If there are any illegal file characters in the project, scene, or view names, they will not be included in the filename. For 100% filename compatibility when exchanging files between platforms or remote servers, you have the option to automatically replace all blank spaces in the filename with either dashes or underscores. See LOCATION.

 

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the Whitespace parameter in Project Settings.

  • With Project: All automatically created folders and Maxwell output files will be created within the folder containing your form•Z project.
  • Custom Location

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  • : All automatically created folders and Maxwell output files will be created in the location specified in this field.
  • MXI

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  • : An MXI will be saved. MXI is a high dynamic range format containing additional information such as Multilight settings. MXIs are unique in that their renderings can be stopped and resumed at any time, across multiple sessions. See Rendering in Maxwell. If disabled, the Image checkbox must be enabled.
  • Image

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  • : A bitmap image of the type and bit depth specified in Image Output (see Render Options: Image) will be saved. If disabled, the MXI checkbox must be enabled.
  • Folder per form•Z Project

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  • : A

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  • sub-folder will be created for each form•Z project, named as follows: form•Z project name + “Maxwell”

  • Folder per Maxwell Scene

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  • : A

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  • sub-folder will be created with the scene name stem, minus the unique number at the end. If Folder per form•Z Project is also checked, the Maxwell Scene folder will be created within that folder.
  • Create Embedded Textures Subfolder

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  • : When this option is selected, a folder for

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  • embedded textures which need to be saved to disk will be created inside the folder which receives the MXS. This can help to keep complex projects organized.
  • Filename Construction

These checkboxes control how the automatic filename is composed.

  • Tip

    The timestamp option is recommended when doing network renderings; enabling this will avoid a situation where mxs files might otherwise be overwritten.

Output File Paths: Manual

The plugin will use the filenames and absolute filepaths you specify in the following fields for the MXS. MXI, and image outputs.

 

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  • Create Embedded Textures Subfolder

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  • : When this option is selected, a folder for

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  • embedded textures which need to be saved to disk will be created inside the folder which receives the MXS. This can help to keep complex projects organized.

 

Output File Paths: Image Only

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If there are any illegal file characters in the project, scene, or view names, they will not be included in the filename. For 100% filename compatibility when exchanging files between platforms or remote servers, you have the option to automatically replace all blank spaces in the filename with either dashes or underscores. See LOCATION.

 

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the Whitespace parameter in Project Settings.

  • With Project

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  • : When enabled, the output image will be created within the folder containing your form•Z project.
  • Custom Location

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  • : When enabled, the output image will be created in the location specified in this field.

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