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Please note that plugins may have a slightly different parameter structure and some parameters may not appear. This list is built from the structure found in Maxwell Studio (Camera Parameters panel). |
Type
Parameter name | What it controls |
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Projection | Set the camera to a 3D perspective view, or any of the orthographic 2D views available. In Studio you can also change the projection from the top menu in a viewport panel (3D, F, B, L, R, T, D) |
Hidden | Camera will be hidden in the viewport. Useful when you have many cameras in your scene and the view gets cluttered |
Locked | Locking the camera will prevent any accidental changes in camera position and settings. You cannot navigate in the viewport using a locked camera, only view your scene through it. |
Coordinates
Parameter name | What it controls |
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Camera Position: | X, Y, Z world coordinates of the location of the camera. |
Target: | X, Y, Z world coordinates of the target of the camera. |
Focal Distance: | Distance from the camera to the camera target. The camera target represents the point where your render will be in perfect focus. |
Roll Angle: | Rolling angle of the camera (in degrees). |
Optics
Parameter name | What it controls |
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Focal length |
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