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Note

The Diffraction and Scattering Simulens effects can take anything from a few seconds to a few minutes to calculate, depending on the resolution of the render. These calculations will happen at each SL "step" update during rendering. It is therefore recommended to leave them off in the Render Options and instead turn them on inside Maxwell Render after the rendering has finished. Or you can stop the render, turn on diffraction / scattering inside Maxwell Render to see what effect it has, turn them off again, and resume the render.

The Devignetting parameter has no impact on calculation time and can be turned on before the render.