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Load an “*.mxm” material and add the material item to the top of the Shader Tree. You can read more about MXM materials in sub-chapter Maxwell MXM item.

Add Environment

Add Maxwell Environment item to the scene. (It is active only if there is no Maxwell Environment in the scene yet.) You can read more about Maxwell Environment item in chapter Maxwell MXM item.

Add/Remove/Reset

Add, remove or reset Maxwell property packages to (or from) the selected items. Property packages are collections of Maxwell parameters. You can adjust these Maxwell parameters in the Maxwell Properties viewport.

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